Ein Spieldesigner auf der Flucht vor Attentätern muss seine neueste Virtual-Reality-Schöpfung mit einem Marketing-Trainee spielen, um festzustellen, ob das Spiel beschädigt wurde.Ein Spieldesigner auf der Flucht vor Attentätern muss seine neueste Virtual-Reality-Schöpfung mit einem Marketing-Trainee spielen, um festzustellen, ob das Spiel beschädigt wurde.Ein Spieldesigner auf der Flucht vor Attentätern muss seine neueste Virtual-Reality-Schöpfung mit einem Marketing-Trainee spielen, um festzustellen, ob das Spiel beschädigt wurde.
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- 3 Gewinne & 14 Nominierungen insgesamt
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By far the most bizarre and inventive films from David Cronenberg, and a film that is sure to become a cult classic. The story cannot easily be summarized in a small review without spoiling the movie completely, so you'll have to see it for yourself.
The special effects are well done, but thankfully not overdone. The film relies mainly on the chemistry between Jennifer Jason Leigh and Jude Law, who plug in and out of the game throughout the movie, and what is actually the real world become less clear as the movie goes on. The violence and carnage, which Cronenberg has become famous for, certainly catches you off guard at times. In fact, some scenes will send a shiver up your spine. The acting is superb, with Jennifer Jason Leigh playing a convincing hero, while Jude Law is excellent as the uneasy, often unwilling participant in her mind-boggling game. Willem Dafoe is, as always, a treat to watch as the mysterious, intimidating, and off-the-wall characters he is so good at playing.
eXistenZ is the most unusual Cronenberg film to date, and that is saying something when comparing to his earlier movies like Shivers, Scanners, and Videodrome. It has a great script, great direction, and the idea behind the film is pure gold. Cronenberg is definitely one of the most daring and original directors of our time.
The special effects are well done, but thankfully not overdone. The film relies mainly on the chemistry between Jennifer Jason Leigh and Jude Law, who plug in and out of the game throughout the movie, and what is actually the real world become less clear as the movie goes on. The violence and carnage, which Cronenberg has become famous for, certainly catches you off guard at times. In fact, some scenes will send a shiver up your spine. The acting is superb, with Jennifer Jason Leigh playing a convincing hero, while Jude Law is excellent as the uneasy, often unwilling participant in her mind-boggling game. Willem Dafoe is, as always, a treat to watch as the mysterious, intimidating, and off-the-wall characters he is so good at playing.
eXistenZ is the most unusual Cronenberg film to date, and that is saying something when comparing to his earlier movies like Shivers, Scanners, and Videodrome. It has a great script, great direction, and the idea behind the film is pure gold. Cronenberg is definitely one of the most daring and original directors of our time.
'eXistenZ' sorts out the men from the boys. That is, your reaction to this marvellous movie will depend whether you are S.F. literate and familiar with Cronenberg's oeuvre, or a 'Matrix'-loving, Johnny-come-lately. Now I enjoy 'The Matrix' as a superior action movie, but no movie in recent years has been so overrated, and grossly exaggerated as intellectual fare! 'eXistenZ' and Alex Proyas' similarly overlooked 'Dark City' are everything 'The Matrix' claims to be - intelligent, thought provoking, CHALLENGING S.F.
This movie is almost a summary of all the themes and motifs that Cronenberg has been obsessed about for the last 25 years or so. Especially the Burroughsian "biological horror" and the Phildickian questioning of reality. While it echoes many of his previous movies, it especially evokes his masterpiece 'Videodrome'. It may not reach the hallucinogenic heights of that movie - very few have - but it certainly takes you to places most contemporary S.F. and horror movies don't even try to reach.
However this movie isn't just Cronenberg rehashing his "greatest hits". There are more than enough new and interesting touches, especially the Rushdie-like Fatwah theme, the odd sexual symbolism, and the witty touches such as the bone guns that fire teeth. Helping all this along is the interesting, carefully chosen cast. All are good, but I especially like Willem Dafoe's creepy garage mechanic, and it was also great to see Canadian cult star Don McKellar ('Highway 61', 'Twitch City',etc) as the enigmatic "Russian" Yevgeny.
'Videodrome' has taken many years to find its real audience, and maybe 'eXistenz' will too. But I believe eventually it will be recognised for what it is - a work of great imagination and flair.
This movie is almost a summary of all the themes and motifs that Cronenberg has been obsessed about for the last 25 years or so. Especially the Burroughsian "biological horror" and the Phildickian questioning of reality. While it echoes many of his previous movies, it especially evokes his masterpiece 'Videodrome'. It may not reach the hallucinogenic heights of that movie - very few have - but it certainly takes you to places most contemporary S.F. and horror movies don't even try to reach.
However this movie isn't just Cronenberg rehashing his "greatest hits". There are more than enough new and interesting touches, especially the Rushdie-like Fatwah theme, the odd sexual symbolism, and the witty touches such as the bone guns that fire teeth. Helping all this along is the interesting, carefully chosen cast. All are good, but I especially like Willem Dafoe's creepy garage mechanic, and it was also great to see Canadian cult star Don McKellar ('Highway 61', 'Twitch City',etc) as the enigmatic "Russian" Yevgeny.
'Videodrome' has taken many years to find its real audience, and maybe 'eXistenz' will too. But I believe eventually it will be recognised for what it is - a work of great imagination and flair.
From the brilliantly twisted mind of director David Cronenberg comes "eXistenZ." What is "eXistenZ," exactly? A new male enhancement product? No, rather, it's a reality enhancement product; a new type of video-game/virtual reality experience, to be even more specific. Jennifer Jason Leigh plays the programmer of said video game, while Jude Law plays her hapless protector and our surrogate as the audience. The further down the rabbit-hole Law's character goes, so too do we, until we are left dizzy and without words to describe what we just saw.
Early in the film, our characters are on the run from somebody who wants to do away with this ground-breaking technology. They'll have to deal with a creepy Willem DeFoe character and deadly spores along the way, while still finding time to explore their new reality and test their limitations. Cronenberg's film pretty much hits the ground running and doesn't allow us the chance to catch our breath as it levels up. Because this is vintage Cronenberg, of course there is plenty of gooey grossness to go around, the least of which are the "portholes" that allow would-be gamers to plug in. Those crushing on the lovely Leigh may find themselves feeling somewhat conflicted about whether the "porthole" exploring is sensual or nausea inducing.
Plot-wise, the film draws comparisons to other late '90s tech- thrillers like "Dark City" and "The Matrix." Heck, even the DVD box- art states that "eXistenZ" "makes 'The Matrix' look like 'Child's Play.'" Well, I don't know about all that, seeing as how I personally don't ever recall seeing a killer doll dodging bullets in that movie, but no matter. What sets "eXistenZ" apart is that it is less focused on its dystopian future and more focused on our present quandary in balancing technological advances with good old down-to- earth human experience. Like the best Cronenberg films, "eXistenZ" has a lot to say about that subject, but doesn't bludgeon or bore his audience with it. Trade the giant placenta-like sacks of skin in this film for the latest iPhone, and it's safe to say that "eXistenZ" was ahead of its time, to say the least.
Early in the film, our characters are on the run from somebody who wants to do away with this ground-breaking technology. They'll have to deal with a creepy Willem DeFoe character and deadly spores along the way, while still finding time to explore their new reality and test their limitations. Cronenberg's film pretty much hits the ground running and doesn't allow us the chance to catch our breath as it levels up. Because this is vintage Cronenberg, of course there is plenty of gooey grossness to go around, the least of which are the "portholes" that allow would-be gamers to plug in. Those crushing on the lovely Leigh may find themselves feeling somewhat conflicted about whether the "porthole" exploring is sensual or nausea inducing.
Plot-wise, the film draws comparisons to other late '90s tech- thrillers like "Dark City" and "The Matrix." Heck, even the DVD box- art states that "eXistenZ" "makes 'The Matrix' look like 'Child's Play.'" Well, I don't know about all that, seeing as how I personally don't ever recall seeing a killer doll dodging bullets in that movie, but no matter. What sets "eXistenZ" apart is that it is less focused on its dystopian future and more focused on our present quandary in balancing technological advances with good old down-to- earth human experience. Like the best Cronenberg films, "eXistenZ" has a lot to say about that subject, but doesn't bludgeon or bore his audience with it. Trade the giant placenta-like sacks of skin in this film for the latest iPhone, and it's safe to say that "eXistenZ" was ahead of its time, to say the least.
I feel compelled to speak up for this film against the spoilt ravings of the it-said-it-was-like-the-Matrix-but-I-didn't-see-any-cool-computer-graphics-a nywhere crowd that have dominated these pages.
There seem to be two schools of thought on the use of special effects in movies. The prevalent theory - depressingly common among film goers and film-makers alike - seems to be that a good effect should stand out of a film and make the audience coo like a pigeon. If you subscribe to that theory, fine, watch the Matrix and be happy. If you think that a special effect is a means to an end, a way to portray a fictional vista as a believable realism, then watch eXistenZ and marvel at how a grotesque and visceral world can be made so engrossingly real and intriguing. This film has its fair share of effects, but they are so well grafted into the ethos the film evokes that you just won't notice them on first viewing. And in contrast with the current trend towards computer-generated effects, Cronenburg knows the value of his tactile world; the physical creativity involved in the gristle-gun building scene is a fantastic example.
Okay, so virtual reality has been used many times as a concept - and by films that actually came BEFORE the Matrix too - but the totality with which this film portrays its own organic brand of VR is truly engrossing. Jude Law and Jennifer Jason Leigh are utterly watch-able and the chemistry between them is the perfect vehicle to lead an audience through the admittedly gruesome situations the film describes.
There is an element of old-fashioned escapist fantasy in this film that manages to be strangely endearing despite the gore and I suggest that this is where the film triumphs - a triumph that can be attributed to clever writing, intelligent acting and characterisation, a compelling story, charismatic leads, a vivid and disciplined imagination and the discerning use of effects and visual style.
If the Matrix is an `oooh, aaah' sort of film, then this is more an `oooh, eeugh' movie - but don't allow the glare of the Matrix to dull your senses to the darker appeal of eXistenZ.
There seem to be two schools of thought on the use of special effects in movies. The prevalent theory - depressingly common among film goers and film-makers alike - seems to be that a good effect should stand out of a film and make the audience coo like a pigeon. If you subscribe to that theory, fine, watch the Matrix and be happy. If you think that a special effect is a means to an end, a way to portray a fictional vista as a believable realism, then watch eXistenZ and marvel at how a grotesque and visceral world can be made so engrossingly real and intriguing. This film has its fair share of effects, but they are so well grafted into the ethos the film evokes that you just won't notice them on first viewing. And in contrast with the current trend towards computer-generated effects, Cronenburg knows the value of his tactile world; the physical creativity involved in the gristle-gun building scene is a fantastic example.
Okay, so virtual reality has been used many times as a concept - and by films that actually came BEFORE the Matrix too - but the totality with which this film portrays its own organic brand of VR is truly engrossing. Jude Law and Jennifer Jason Leigh are utterly watch-able and the chemistry between them is the perfect vehicle to lead an audience through the admittedly gruesome situations the film describes.
There is an element of old-fashioned escapist fantasy in this film that manages to be strangely endearing despite the gore and I suggest that this is where the film triumphs - a triumph that can be attributed to clever writing, intelligent acting and characterisation, a compelling story, charismatic leads, a vivid and disciplined imagination and the discerning use of effects and visual style.
If the Matrix is an `oooh, aaah' sort of film, then this is more an `oooh, eeugh' movie - but don't allow the glare of the Matrix to dull your senses to the darker appeal of eXistenZ.
David Cronenberg is doubtlessly one of the greatest directors alive and in activity (along with Lynch, Kiarostami, Kitano, Moretti, Oliveira, Rohmer, etc). Having seen almost all of his films (excluding "Dead Zone", "The Fly" and "M.Butterfly"), I have this somewhat rare opinion that "eXistenZ" is one of his masterpieces. It seems to me that this film was hugely misunderstood, culminating with the stupid idea of comparing this film to "Matrix", a rather worthless and meaningless piece of nonsense. Here in "eXistenZ", we have instead a very dense and deep meditation on the mystery of reality, of our inability to apprehend where do things come from. The characters appear and disappear as if moved by some mysterious agent, which remains inhapreenshible. Being Cronenberg a professed atheist, we can only arrive at the conclusion that each world which is presented to us and to the main characters comes from their own mind, which, nevertheless, only constitutes a part of the human body (it is now hazard that the characters have access to the game by means of something - a game pod - which is implanted into their bodies). Cronenberg stated many years ago that all reality is virtual; so, in this film, the use of the plot-device of virtual reality is a huge metaphor to the virtually of reality, as our director sees it.
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- WissenswertesJennifer Jason Leigh had already finished shooting her role in Eyes Wide Shut (1999) when she took on this role. When her scenes in that movie required re-shooting, the schedule required for it interfered with this one. Leigh chose to stay on this movie, and her role in Eyes Wide Shut (1999) was re-cast.
- PatzerThe first time we see Ted Pikul at the trout farm, he labels an envelope with the letters LA. The L is clearly connected to the A. However in the next shot with the envelope on the conveyor belt the L and A are no longer connected.
- Zitate
[last lines]
Chinese Waiter: Hey, tell me the truth... are we still in the game?
- Alternative VersionenCanadian distributor Alliance Atlantis removed some graphic violence from the Ontario release of the film in a failed attempt to lower the Restricted rating to Adult Accompaniment.
- VerbindungenEdited into The History of the Hands (2016)
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Details
- Erscheinungsdatum
- Herkunftsländer
- Sprache
- Auch bekannt als
- eXistenZ. Mundo virtual
- Drehorte
- Produktionsfirmen
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
Box Office
- Budget
- 15.000.000 $ (geschätzt)
- Bruttoertrag in den USA und Kanada
- 2.856.712 $
- Eröffnungswochenende in den USA und in Kanada
- 810.262 $
- 25. Apr. 1999
- Weltweiter Bruttoertrag
- 2.857.998 $
- Laufzeit1 Stunde 37 Minuten
- Farbe
- Sound-Mix
- Seitenverhältnis
- 1.85 : 1
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