IMDb-BEWERTUNG
8,9/10
7725
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuAloy treks into an arcane region and faces new hostile enemies and threats in search of a way to heal the world from a deadly blight and catastrophic storms.Aloy treks into an arcane region and faces new hostile enemies and threats in search of a way to heal the world from a deadly blight and catastrophic storms.Aloy treks into an arcane region and faces new hostile enemies and threats in search of a way to heal the world from a deadly blight and catastrophic storms.
- 1 BAFTA Award gewonnen
- 6 Gewinne & 28 Nominierungen insgesamt
Ashly Burch
- Aloy
- (Synchronisation)
- …
John Macmillan
- Varl
- (Synchronisation)
Lesley Ewen
- GAIA
- (Synchronisation)
Lance Reddick
- Sylens
- (Synchronisation)
John Hopkins
- Erend
- (Synchronisation)
Salli Saffioti
- Petra
- (Synchronisation)
Chris McKenna
- Fashav
- (Synchronisation)
- (as Chris Mckenna)
Angela Bassett
- Regalla
- (Synchronisation)
Carrie-Anne Moss
- Tilda van der Meer
- (Synchronisation)
Dan Donohue
- Gerard Bieri
- (Synchronisation)
- (as Daniel Donohue)
- …
Marc Kudisch
- Erik Visser
- (Synchronisation)
Erica Luttrell
- Zo
- (Synchronisation)
Aaron Phillips
- Fane
- (Synchronisation)
- …
Kathleen Garrett
- Dekka
- (Synchronisation)
Geno Segers
- Hekarro
- (Synchronisation)
T.J. Thyne
- Morlund
- (Synchronisation)
- (as TJ Thyne)
Handlung
WUSSTEST DU SCHON:
- WissenswertesThe game was made with a budget of over 110 million Euros, making it the most expensive media ever produced in the Netherlands.
- PatzerAfter 1,000 years, there should not be any steel structures left from the Old World.
- Crazy CreditsAloy flies all over the Forbidden West on a Sunwing and through the credits which dissolves as she flies near.
- VerbindungenFeatured in PS5 - The Future of Gaming (2020)
- SoundtracksIn The Flood
Vocals Performed by Ariana Gillis
Music by Oleksa Lozowchuk, Lovisa Bergdahl
Lyrics by Oleksa Lozowchuk, Lovisa Bergdahl, Ariana Gillis
Performed and Produced by Oleksa Lozowchuk
Mix/Mastered by David Travers-Smith
Ausgewählte Rezension
Let's be very clear here, H:FW is a very beautiful game, the landscape is amazing, the character animations are great, and i could not point to something in the game that was at odds with itself (everything was coherent and made sense in the Horizon World).
So why did i not enjoy the game as much ? Well for starters the new "mechanics" The Stamina Bar that apparently lets you run and glide forever but is immediately empty when you draw your bow to the end. Then we have the "valor" system, which in my opinion is just useless, yes you can switch valors but to be honest i don't see that every happening, you will choose one, and maybe switch to one other later, but otherwise not touch it. The new gliding and swimming mechanics are OK, but did not really add much to me as they seem more of a gimmick than something you would use outside the quests that require you to.
The Game has a lot , and i mean a lot! Of "conversations" , for me i would say probably already too much. The Voice actors do an amazing job in the game and i mean in no way to say they didn't , its just a bit much. Especially the level of "backseat-gaming" you Companions do when they are around while you fight is bordering on absurdity, i myself found myself wishing i could just strike them down to make them shut up.
Another thing i personally did not like was the amount of help you get on where to go , or how to solve certain riddles. It made me wonder if this game is targeted at 10 year old that need everything brightly lit up (the climbing walls) or solved for them.
Sadly the biggest letdown for me was the Story, i am not saying it was a bad story, it just did not resonate with me.
Overall i would say the game is definitely worth playing.
So why did i not enjoy the game as much ? Well for starters the new "mechanics" The Stamina Bar that apparently lets you run and glide forever but is immediately empty when you draw your bow to the end. Then we have the "valor" system, which in my opinion is just useless, yes you can switch valors but to be honest i don't see that every happening, you will choose one, and maybe switch to one other later, but otherwise not touch it. The new gliding and swimming mechanics are OK, but did not really add much to me as they seem more of a gimmick than something you would use outside the quests that require you to.
The Game has a lot , and i mean a lot! Of "conversations" , for me i would say probably already too much. The Voice actors do an amazing job in the game and i mean in no way to say they didn't , its just a bit much. Especially the level of "backseat-gaming" you Companions do when they are around while you fight is bordering on absurdity, i myself found myself wishing i could just strike them down to make them shut up.
Another thing i personally did not like was the amount of help you get on where to go , or how to solve certain riddles. It made me wonder if this game is targeted at 10 year old that need everything brightly lit up (the climbing walls) or solved for them.
Sadly the biggest letdown for me was the Story, i am not saying it was a bad story, it just did not resonate with me.
Overall i would say the game is definitely worth playing.
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Details
- Erscheinungsdatum
- Herkunftsländer
- Sprache
- Auch bekannt als
- Horizon: Forbidden West
- Drehorte
- Amsterdam, Niederlande(Guerrilla Games)
- Produktionsfirma
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
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