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Arcanum: Of Steamworks and Magick Obscura

  • Videojuego
  • 2001
  • M
CALIFICACIÓN DE IMDb
8.8/10
454
TU CALIFICACIÓN
Arcanum: Of Steamworks and Magick Obscura (2001)
Arcanum : Of Steamworks And Magick Obscura
Reproducir trailer0:40
1 video
2 fotos
AdventureDramaFantasyMysterySci-Fi

Agrega una trama en tu idiomaYou are the sole survivor of IFS Zephyr crash and the noble gnome has just passed away before your eyes after giving you a strange ring and asking to deliver it to "the boy".You are the sole survivor of IFS Zephyr crash and the noble gnome has just passed away before your eyes after giving you a strange ring and asking to deliver it to "the boy".You are the sole survivor of IFS Zephyr crash and the noble gnome has just passed away before your eyes after giving you a strange ring and asking to deliver it to "the boy".

  • Guionistas
    • Arinn Dembo
    • Sharon Shellman
  • Elenco
    • Jeff Coopwood
    • Barry Dennen
    • Michael Gough
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    8.8/10
    454
    TU CALIFICACIÓN
    • Guionistas
      • Arinn Dembo
      • Sharon Shellman
    • Elenco
      • Jeff Coopwood
      • Barry Dennen
      • Michael Gough
    • 2Opiniones de los usuarios
    • 1Opinión de los críticos
  • Ver la información de producción en IMDbPro
  • Videos1

    Arcanum : Of Steamworks And Magick Obscura
    Trailer 0:40
    Arcanum : Of Steamworks And Magick Obscura

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    Elenco principal15

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    Jeff Coopwood
    Jeff Coopwood
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    • (voz)
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    Barry Dennen
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    Michael Gough
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    Nick Jameson
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    Jim Ward
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    Julian West
    Julian West
    • Magnus
    • (voz)
    • Guionistas
      • Arinn Dembo
      • Sharon Shellman
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    Opiniones de usuarios2

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    Opiniones destacadas

    8tzehoong

    It's unique setting makes for satisfying roleplay.

    Arcanum's charm lies in its unique 1885 setting. In comparison with RPGs such as Baldur's Gate, Planescape : Torment, Icewind Dale, or even Fallout, it offers sense of realism in its portrayal of a colourful people of humans, elves, dwarves, orcs and ogres co-existing in the very beginning of a modern era. Steam engines and newfangled revovlers are the craze, phasing out old-school magicks.

    The depiction of magick, swords and shields as old-fashioned and unpredictable, in contrast with modern steamworks and guns as the heralders of a new era, is attractive and makes for immersive role-playing that is believable and fantastic at the same time.

    As far as your character is concerned, he/she can be anything he wants - a madcap inventor, femme fatale, wise mage, sharpshooting rogue, even a dumb brute whose entire vocabulary consists of monosyllabic words. And the NPCs (non-player characters) you'll meet are not your typical bewildering array of nymphs, giants, stone monsters, annoying insects, bugs and monsters of every shape and size. The bulk of them will be just like you, with distinct personalities - shopkeepers, aristocrats, factory workers, politicians, gangsters, and the like.

    The story starts of with a bang as your chracter meets a mysterious ally who seems to think of you as an elven god reincarnated. As it goes on the element of suspense is tastefullly executed as you gradually uncover more and more of the mysterious happenings in Arcanum. However, the story is anything but linear, and players will be given every oppurtunity to interact with the world around them. They can rob unsespecting shopkeepers, pick fights with the local Mafia, visit the library, or simply explore the country for some adventure.

    Arcanum's Achilles' Heel lies in the fact that experience is only gained either by completing quests or by the amount of damage done to an enemy. This makes playing a dumb, unintelligent, sword-wielding, all-out-melee, ogre the easiest way by far to finish the game. Coupled with the fact that weapon combat in Arcanum is decidedly unattractively animated, most casual gamers will be put off by this.

    Other weak aspects to the game would include a case of too-many-spells-spoil-the-broth, as some spell schools simply don't cut it compared to the others; the lack of powerful spellcasting foes; the ease with which thieves can rob stores, and mid-level graphics.

    For role-playing fans, however, the unique setting and non-linear gameplay will more than make up for its drawbacks.
    mengelscott

    Arcanum, dying classic

    This game's most important feature is its impressive character creation abilities. As a tool in every RPG game, this has seen constant development and interesting new looks in most every game that it is used in. Arcanum, in my opinion, has yet to be beaten by another game in its superb consideration of nearly all types of players and catering to them all without a specific class system.

    Also, an interesting and genuinely intriguing tool that the game's developers inserted into the game was the rising conflict between Magics of the past and the rising Technologies in the world of Arcanum. Escelating into a miniature Cold War, Magic wielders would sabotage the trains in cities while the followers of technology would use these conflicts as an excuse to limit all magic users' freedoms with their powers. This, I found, led into an intriguing study of what "magic" means to people, even in the world outside of the game, and what technology meant to people, likewise in and out of the game.

    Being a plot driven game with extreme freedoms, Arcanum might have been a little before its time and now has been mostly forgotten with its parent company declaring its bankruptcy and closure. A classic, nearly perfect example of the ideal for RPG games of the late 90's, the style in which Arcanum was made was both practical and brilliantly presented; a true classic of its time.

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      Magnus: Have you heard about the Eyeless Five? Eight years ago, there were five ruby pendants sold at auction through P. Schuyler and Sons... all the ladies who wore them were murdered, their eyes plucked from their heads!

      Player: It could very well have been a strange coincidence, Magnus.

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      Edited into Videobook: A Clockwork Orange (2023)

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    Detalles

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    • Fecha de lanzamiento
      • 24 de agosto de 2001 (Estados Unidos)
    • País de origen
      • Estados Unidos
    • Sitio oficial
      • Havas Interactive Inc.
    • Idioma
      • Inglés
    • Ver más créditos de la compañía en IMDbPro

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