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TimeSplitters: Future Perfect

  • वीडियो गेम
  • 2005
  • M
IMDb रेटिंग
8.7/10
913
आपकी रेटिंग
TimeSplitters: Future Perfect (2005)
SuperheroActionAdventureHorrorSci-FiThriller

अपनी भाषा में प्लॉट जोड़ेंSent to undo the TimeSplitter threat, Cortez journeys into 6 different time periods to track down Jacob Crow who created the TimeSplitter creatures.Sent to undo the TimeSplitter threat, Cortez journeys into 6 different time periods to track down Jacob Crow who created the TimeSplitter creatures.Sent to undo the TimeSplitter threat, Cortez journeys into 6 different time periods to track down Jacob Crow who created the TimeSplitter creatures.

  • निर्देशक
    • David Doak
    • Stephen Ellis
  • लेखक
    • Andrew Lawson
  • स्टार
    • Tom Clarke Hill
    • Sarah Mennell
    • Wayne Forester
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDb रेटिंग
    8.7/10
    913
    आपकी रेटिंग
    • निर्देशक
      • David Doak
      • Stephen Ellis
    • लेखक
      • Andrew Lawson
    • स्टार
      • Tom Clarke Hill
      • Sarah Mennell
      • Wayne Forester
    • 10यूज़र समीक्षाएं
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
  • IMDbPro पर प्रोडक्शन की जानकारी देखें
    • पुरस्कार
      • कुल 1 नामांकन

    फ़ोटो29

    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    पोस्टर देखें
    + 25
    पोस्टर देखें

    टॉप कलाकार19

    बदलाव करें
    Tom Clarke Hill
    Tom Clarke Hill
    • Sgt. Cortez
    • (वॉइस)
    Sarah Mennell
    Sarah Mennell
    • Anya
    • (वॉइस)
    Wayne Forester
    • Jacob Crow
    • (वॉइस)
    Melli Bond
    Melli Bond
    • Jo Beth Casey
    • (वॉइस)
    • (as Melanie Bond)
    Les Spink
    • Additional Voices
    • (वॉइस)
    Mac McDonald
    Mac McDonald
    • Additional Voices
    • (वॉइस)
    • (as Mac MacDonald)
    Lorelei King
    Lorelei King
    • Additional Voices
    • (वॉइस)
    William Roberts
    William Roberts
    • Additional Voices
    • (वॉइस)
    • (as Bill Roberts)
    Ian Porter
    Ian Porter
    • Additional Voices
    • (वॉइस)
    Laurence Bouvard
    Laurence Bouvard
    • Additional Voices
    • (वॉइस)
    Lynsey Beauchamp
    Lynsey Beauchamp
    • Additional Voices
    • (वॉइस)
    Martin T. Sherman
    Martin T. Sherman
    • Additional Voices
    • (वॉइस)
    • (as Martin Sherman)
    Alanis Peart
    Alanis Peart
    • Additional Voices
    • (वॉइस)
    Ben Talbot
    • Additional Voices
    • (वॉइस)
    Michael French
    • Additional Voices
    • (वॉइस)
    Steve Hill
    • Additional Voices
    • (वॉइस)
    Jo Upton
    • Additional Voices
    • (वॉइस)
    Mark Sorrell
    • Additional Voices
    • (वॉइस)
    • निर्देशक
      • David Doak
      • Stephen Ellis
    • लेखक
      • Andrew Lawson
    • सभी कास्ट और क्रू
    • IMDbPro में प्रोडक्शन, बॉक्स ऑफिस और बहुत कुछ

    उपयोगकर्ता समीक्षाएं10

    8.7913
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    फ़ीचर्ड समीक्षाएं

    BinaryCode1001

    Value of TS1+Inginuity of TS2=Future Perfect

    Obviously, this game is the latest installment in the (undeservingly unpopular) TimeSplitters series. This game has all the makings of a great first-person shooter, whether you just want to do a quick 5-minute romp-a-thon, or you actually plan to go on a rewards scouting session. But, the reason why the game doesn't get so much attention is because these games fall off the radar rather quickly, since this one fell off the radar within a few weeks as games like Halo 2 and Half-Life 2 get coverage and credit references every two hours.

    GRAPHICS: Much like the previous two installments, the game sports a cartoon-ish look, especially with the character models. Though it's a debatable issue as to how bland the environments are, you probably won't care. I read that part in other reviews, and I had trouble noticing, much less caring. UNlike the previous two, the game now incorporates blood, which solves my question as to why this game got an "M" rating. I don't know why Free Radical decided to do this now, but it's there. The weapons look much better this time around, and this time, YOU CAN SEE YOUR HAND! Also, each weapon has its own fire/reload animation, unlike the previous two, which had standard firing animations, and if you reloaded, your gun would just drop off the screen with the sound. Here, reloading now requires a more strategic approach, because taking cover is essential when reloading something like a rocket launcher. The game still maintains its hilarious quality by keeping up with the weird characters (like giant gingerbread men and being able to play as a cow carcass).

    SOUND: Some of the gun sounds are pretty much recycled from the other two games, but they sound very good nonetheless. Voice acting in this game is superb (and funny), and the sounds the characters make when shot or killed are funny to listen to (as usual). You haven't heard anything until you've shot a duck in the head after he's been chasing you through a hallway. Along with the new orchestral score (which is kinda boring), the game retains most of the music from TS1 and TS2 (notice I said MOST, so only some of the best songs made it onto the game, probably to save disc space or something).

    GAMEPLAY: Partly the same way as the other two, but with improvements. Alongside the ability to customize the controls, most of the features from the other games are retained and some have been changed. For instance, weapons can't be fired with primary and secondary fire with the press of a button. Now, you have to toggle between the two modes. The Temporal Uplink has also been retained from TS2, but in a (slightly) better form. The map on it is actually a hologram that projects from a pod on your arm. This is both good and bad. The good is that...well...it looks cool. The bad is that sometimes the map doesn't say much of what you need to know, and if you're standing against a bright background, you can't see the map. The uplink also doubles as a physics claw that allows you to grab certain objects and project them back at enemies, or just to throw stuff. There's also a huge variety of weapons, and most of them do have secondary fire functions (like handguns can have silencers equipped to them). The game also has Story, Arcade, and Challenge modes. Story allows you to play the main story, Arcade allows you to customize matches or play the pre-set Arcade campaigns for rewards, and the Challenges that have you do random things for more rewards. The MapMaker is perhaps the best part of the game. It functions the same way as the TS2 map, but there are more detailed components added, and the interface is MUCH less sloppy. There are a variety of different things to do and create, but you pretty much get the idea now. You can also play friends online, but I'm a little bit afraid you won't find many people, since the game gets as much buzz as free samples.

    STORY: This time, the game actually has a good story. In TS1, there was no story. In TS2, there was a story, but it was about as noticeable as brown cookie crumbs on an oakwood floor, and about as easy to understand as Physics. Here, the story got the same amount of attention as the rest of the game. Sgt. Cortez is just coming back from his Time Crystal gathering mission, and when he returns home, his ship is attacked and he crash lands on the planet in the middle of a war between the humans and the TimeSplitters. From here, you are sent on missions across time to find and eliminate anyone involved with the production of the 'Splitters. You even run into your future and past self throughout missions and he will help you out in reference to time paradoxes (you'll get it).

    BOTTOM LINE: Just because a game barely gets any more attention than any other game out there doesn't mean it's bad. It just means people were expecting too much or they simply didn't like the game. The single player itself was enough to turn people off, because I heard this was one game that people bought, played, and returned within the same three days. Halo 2 seems to have caught everyone in the "groundbreaker" flux. Though Halo 2 was an attempt as pushing the FPS genre forward, TS3 is a game to play and enjoy, just enough to keep you awake. And, come on, you bashers! The single-player wasn't THAT bad! You all say it like it really was that big of a problem. 9.25/10.
    10phalanx_of_chaos

    wow.. just wow...

    i wish i could've given it an 11 or more... gawd, i never laughed so hard in a serious game all my life... geez.. one of the funniest singleplayer games and just as good in multiplayer.. I cannot stress how good the game was first time playing The only thing the game lacks is the ability to jump.. The characters are well thought out and i liked the thing that they did bringing back some of the characters from TS2. The levels on the higher difficulty provide an awesome challenge while the simple control system allows newer players to have a lot of fun too. The game is kinda left open wide and some of the jokes are missed by the players that are new to the TS series. I advise playing no. 2 BEFORE playing 3 because it gives a background to work with and another awesome game to play.. That's all the gamer dragon has to say..
    9The_Light_Triton

    Best Playstation 2 FPS ever

    This game begins with a small company known as Rare. Rare had created several amazing games throughout the 90's and early 2000's, some like Donkey Kong Country, Goldeneye, Bango & Kazooie, Perfect dark, and Conker's bad fur day to name a few. Then 2002 arrived, and sadly, the guys at rare suddenly sucked. whatever happened to the quality software that was coming out at the time?

    Well, most of the guys who worked on the really great FPS games went to develop a small company titled "Free Radical." and Free Radical's FPS effort, TimeSplitters, was good. Then TimeSplitters 2 came out. it was great. Then, TimeSplitters; Future Perfect came out. And in my opinion, it's the best Playstation 2 FPS game ever made.

    In TS;FP, the player assumes the role of Sergeant Cortez, who in the last game, destroyed a Space station, and got away with something known as the Time Crystals, a series of crystals with the power to send someone back in time. When he gets back to base after a few firefights, he's able to start travelling in time to track down the bad guy, and stop the war before it ever began.

    First off, Future Perfect is a fun experience on the PS2. It's not a game that takes itself seriously, it's actually very cartoonish in many ways. The dialogue is riddled with humour, and the characters are hilarious. Nothing says fun like having a death match in the middle of a disco hall from the 70's with a bear, an anthropomorphic hand, and a female police officer who makes Dolly Parton look flat chested. also, it's important to note that this game is also very messy at times. Blood runs really heavy here.

    Second, this game is loaded with stuff to do. You'll have several missions to complete through time, Like rescuing an Amazonian woman on a Scottish island in 1924 with the help of a world war 1 veteran, helping a groovy cat with stopping a nuclear missile launch in 1969, then blasting the tar out of zombies in a mansion from 1994. when you're done with that, there's 14 different available game modes in arcade, and then you can use the skills you've learnt to play the challenges, and when you get bored with the game's maps, make your own.

    Finally, the soundtrack. There is so much music to listen to, and Graeme Norgate, the maniac behind goldeneye's soundtrack on the N64, is behind this one as well.

    Bottom line, this game is one of the best experiences I've had on the Ps2 and I would recommend it hardcore to anyone who loves FPS's.
    Mat_neve1104

    Creator of goldeneye pitches again.

    David doak: creator of goldeneye gets to work with the Timesplitters future perfect...This one is even better than timesplitters 2 if possible...With a definitely improved single player and the multiplayer is still as fun as it was...but there is one flaw no unlockable levels or modes, but it makes up for that with incredible goldeneye N64 gameplay, New gadgets, New guns, New vehicles, New characters, More zombies. The multiplayer is amazing including my favourite siberia with the jeep. But there are many other enjoyable levels including classics from timesplitters 2. Not including ice station. :( But there is nothing wrong with this game anything thats better than timesplitters 2 is perfect! David Doak is a very clever man and he should keep creating shooters like this...
    10nasro-84876

    THIS IS BY FAR THE BEST GAME OAT

    From the beginning of the game, it attracts your attention with the very strong story with its plot, beauty, and wonderful writing power as one of the biggest positives of the game is the story and the diversity in it from the game modes and even the characters and the main hero Cortaz who I classify as one of the best characters in games as I mentioned previously this game. It contains a wide variety of weapons, enemies, atmosphere, and characters that make it impossible to get bored It is truly the best game in history, and so underated to be honest because I don't see many people talking about it.

    कहानी

    बदलाव करें

    क्या आपको पता है

    बदलाव करें
    • ट्रिविया
      With the exception of the first and last level of the game, the other levels always have a drunk character.
    • गूफ़
      Just before Cortez fights Princess for the second time, Jo-Beth is seen being lowered in a cage and her arms and legs are shackled. After defeating Princess, when Cortez gets off an elevator, Jo-Beth is seen standing there waiting for him. There would be no way for her to get out of the cage as not only was she locked in tight but also because she clearly didn't have a key to use to unlock her restraints.
    • भाव

      [Cortez and Jo-Beth are looking down a deep shaft with bizzar creature noises coming from below]

      Jo-Beth Casey: You go first.

      Cortez: [Cortez looks at Jo-Beth's short skirt] Okay

    • क्रेज़ी क्रेडिट
      The background during the credits features the lead character Cortez in a 70's disco, dancing to the music.
    • कनेक्शन
      Featured in Troldspejlet: एपिसोड #32.15 (2005)

    टॉप पसंद

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    साइन इन करें

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    बदलाव करें
    • रिलीज़ की तारीख़
      • 22 मार्च 2005 (यूनाइटेड किंगडम)
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      • यूनाइटेड किंगडम
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      • EA Games (United States)
    • भाषा
      • अंग्रेज़ी
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      • Free Radical Design
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