Dez anos após um terrível ataque que dizima parte da população, dois irmãos precisam se rebelar contra uma federação controlada por um soldado psicótico que já fez parte da rebelião chamada ... Ler tudoDez anos após um terrível ataque que dizima parte da população, dois irmãos precisam se rebelar contra uma federação controlada por um soldado psicótico que já fez parte da rebelião chamada "Os Fantasmas".Dez anos após um terrível ataque que dizima parte da população, dois irmãos precisam se rebelar contra uma federação controlada por um soldado psicótico que já fez parte da rebelião chamada "Os Fantasmas".
- Direção
- Roteiristas
- Artistas
- Prêmios
- 2 vitórias e 3 indicações no total
- David 'Hesh' Walker
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- Keegan P. Russ
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- Thomas A. Merrick
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- Gabriel Rorke
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- Elias T. Walker
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- Additional Voices
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- (as Alex Mendoza)
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- (as John Bentley)
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- (as Jonathan Root)
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Avaliações em destaque
One thing that can't be denied - the game hits the ground running. Instead of the usual slow-burn intro missions, we're immediately dropped into high-stakes action. There are space sequences, exploding satellites, cities in ruins - all accompanied by punchy one-liners in the best action movie tradition. And that's just the prologue. Sure, the game leans hard on familiar tropes, but it hooks you fast.
At the center of the story are the Walker brothers and their father, a former member of the elite "Ghosts" unit. What follows is classic CoD storytelling: betrayals, supervillains, tough choices, and "unexpected" twists - though you'll likely see them coming if you've played any CoD before. The story revolves around the Ghosts, with the occasional attempt to confuse the player with intertwined fates. By the final missions, you may find yourself yelling sarcastically at the screen: "Oh come *on*, seriously?" - because the turns feel all too familiar.
Whatever issues the story may have, the visuals are undeniably impressive. Collapsing skyscrapers, burning cities, and space scenes - damn, it looks good. The space mission in particular stands out with its vivid presentation. Overall, the shooting effects, animations, and explosions are well done, helping you fully sink into the game's post-apocalyptic atmosphere.
One particularly interesting part is the mission involving a dog. Who would've thought a canine companion in a shooter could actually be useful? It was a bit strange at first, but okay - it's something new. And let's be honest, you end up caring way more about the dog than most of the humans.
"Call of Duty: Ghosts" is a solid game. Yes, it has its flaws: the story is predictable, the epic moments feel like they're being shoved in your face, and logic occasionally takes a backseat. But the game looks great, plays with energy, and delivers a ton of stylish action scenes - which is pretty much what CoD is all about. It's no masterpiece, but if you're in the mood to shoot some bad guys and experience a few badass moments, this one will do just fine.
7 out of 10.
Você sabia?
- CuriosidadesMost of the characters and weapons in the game are named after other characters and weapons from Modern Warfare 2. The Ghosts are named after Modern Warfare 2 character Ghost and even have masks made after the mask Ghost wears. Riley the German shepherd is named after Ghost's real name (Simon Riley), and the honey badger assault rifle is named after an assault vehicle.
- Erros de gravaçãoDuring the "Clockwork" level, Merrick's Spanish has a thick U.S. accent to the point that it would not fool a native speaker.
- Citações
Elias T. Walker: He's my son!
Gabriel Rorke: [Just before he shoots Elias three times] Yeah... and he's going to get to watch you die.
David 'Hesh' Walker: No! No! Dad!
David 'Hesh' Walker: [When Elias is thrown to the ground next to Logan] I'll kill you, you hear me? I'll kill you, you son of a bitch! I'm gonna kill you! Mother fucker!
Elias T. Walker: [Last words to Logan] I'm proud of you, Logan. Everything's gonna be... okay.
Gabriel Rorke: [When Rorke puts his right foot on Elias' head, about to be killed] Oh... you are right, Elias. I'm not a Ghost. I'm the man that hunts them, and sends them back to the other side.
- Cenas durante ou pós-créditosTwo extra scenes occur, one during and one after the credits.
- ConexõesFeatured in Outside Xbox: Call of Duty: Ghosts - 7 Things We Don't Want (2013)
- Trilhas sonorasSurvival
Performed by Eminem
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