Metroid Prime 3: Corruption (2007 Video Game)
Full Cast & Crew
Directed by
Mark Pacini | ... | (game director) |
Bryan Walker | ... | (senior director) |
Writing Credits (in alphabetical order)
Aaron de Orive | ... | (written by) (uncredited) |
Cast (in credits order)
Troy Baker | ... | Various Soldiers (voice) | |
|
Lainie Frasier | ... | Aurora Unit 242 (voice) |
Gray G. Haddock | ... | Various Soldiers (voice) | |
|
Claire Hamilton | ... | Gandrayda (voice) |
Brian Jepson | ... | Various Soldiers (voice) | |
|
Clayton Kjos | ... | (voice) |
|
Mary Law | ... | (voice) |
|
Timothy Patrick Miller | ... | Fleet Admiral Dane (voice) |
Edwin Neal | ... | Ghor / Federation Marines / Fleet Troopers (voice) | |
Christopher Sabat | ... | Rundas / Various Soldiers (voice) | |
Ken Webster | ... | (voice) | |
Rest of cast listed alphabetically: | |||
|
Satoru Iwata | ... | President Iwata from Nintendo (voice) (uncredited) |
Shigeru Miyamoto | ... | Miyamoto (voice) (uncredited) |
Produced by
Ryan Harris | ... | assistant producer |
Satoru Iwata | ... | executive producer |
Michael Kelbaugh | ... | executive producer |
Jeff Miller | ... | producer: NOA |
Shigeru Miyamoto | ... | producer |
Kensuke Tanabe | ... | producer |
Music by
Minako Hamano | ||
Masaru Tajima | ||
Kenji Yamamoto |
Production Design by
Karl Deckard |
Art Direction by
Todd Keller |
Art Department
Kip Carbone | ... | contract artist |
Scott Carpenter | ... | contract designer |
Chuck Crist | ... | senior artist |
Aaron de Orive | ... | contract designer (as Aaron DeOrive) |
Jonathan Delange | ... | contract designer |
Elizabeth Foster | ... | senior artist |
Jay Fuller | ... | designer |
Sammy Hall | ... | artist |
Sean Horton | ... | artist |
Tom Ivey | ... | senior designer |
Jake Johnson | ... | contract artist |
Andrew Jones | ... | contract artist |
Matt Manchester | ... | artist |
Ilya Nazarov | ... | artist |
Russell O'Henly | ... | designer |
Ian Olsen | ... | contract artist |
Bobby Pavlock | ... | designer |
Ryan Powell | ... | senior artist |
Luis Ramírez | ... | senior artist |
Danny Richardson | ... | artist |
Thomas Robins | ... | contract artist |
Amanda Rotella | ... | contract artist |
Brandon Salinas | ... | designer |
Elben Schafers | ... | principal artist |
Teague Schultz | ... | artist |
Andy Schwalenberg | ... | designer |
Quinn Smith | ... | artist |
Ben Sprout | ... | artist |
Bill Vandervoort | ... | designer |
Chris Voellmann | ... | senior artist |
Karen Welford | ... | contract artist |
Mike Wikan | ... | senior designer |
Cliff Young | ... | artist |
Sound Department
James Barker | ... | additional sound designer |
Mike Behrman | ... | sound designer |
Frank Bry | ... | sound designer |
Matt Chaney | ... | additional sound designer |
Scott Petersen | ... | audio supervisor |
Matt Piersall | ... | sound designer |
Todd Simmons | ... | sound designer |
Animation Department
William Bate | ... | animator |
Derek Bonikowski | ... | senior animator |
Vince Joly | ... | lead animator |
Brian Kowalczyk | ... | contract animator |
Carlos Mendieta | ... | animator |
Naoki Mori | ... | storyboards |
Dax Pallotta | ... | senior animator |
Raphael Perkins | ... | contract animator |
Alejandro Roura | ... | animator |
Sonny Santa Maria | ... | contract animator |
Stephen Zafros | ... | animator |
Additional Crew
Kiyohiko Ando | ... | coordinator / interpretation |
Rubén Aragón | ... | testing coordinator: Nintendo of Europe |
Al Artus | ... | operations |
Nate Bihldorff | ... | public relations coordinator: NOA |
Chiko Bird | ... | bilingual product specialist: Nintendo of America |
Roby Bonomo | ... | translator: Italian |
Christelle Bravin | ... | translator: French |
Eric M. Bush | ... | testing manager/supervisor: Nintendo of America (as Eric Bush) |
Faith Casper | ... | operations |
Michael Chipman | ... | tester: Nintendo of America |
Ryan Cornelius | ... | engineer |
Robert Crombie | ... | testing manager/supervisor: Nintendo of America |
Aaron de Orive | ... | contract designer (as Aaron DeOrive) |
Jonathan Delange | ... | contract designer |
Sean Egan | ... | testing manager/supervisor: Nintendo of America |
Peter Eiselt | ... | testing coordinator: Nintendo of Europe |
Andy Fey | ... | product coordinator: Nintendo of Europe |
Melvin Forrest | ... | tester: Nintendo of America |
Akiko Furukawa-Laban | ... | administrator / translator |
Jim Gage | ... | engineer |
Iván Garrido González | ... | translator: Spanish |
Jeff Gilbert | ... | public relations coordinator: NOA |
Petra Gyarmaty | ... | testing coordinator: Nintendo of Europe |
Mark Haigh-Hutchinson | ... | senior engineer |
Andy Hanson | ... | engineer |
Shuji Hashimoto | ... | testing manager/supervisor: Nintendo of America |
Thomas Hertzog | ... | testing coordinator (as Tom Hertzog) |
Kyle Hudson | ... | testing manager/supervisor: Nintendo of America |
Kathy Huguenard | ... | tester: Nintendo of America |
Raphaël Jacobsen | ... | testing coordinator: Nintendo of Europe |
Kellie Prinz Johnson | ... | operations |
Leland Jones | ... | testing coordinator |
Hironobu Kakui | ... | technical support |
Frank Lafuente | ... | engineering director |
Rhys Lewis | ... | engineer |
Shane D. Lewis | ... | tester: Nintendo of America (as Shane Lewis) |
Teresa Lillygren | ... | tester: Nintendo of America |
Frank Maddin | ... | engineer |
Jason Mahaffa | ... | tester: Nintendo of America |
Jack Mathews | ... | principal technology engineer |
Steve McCrea | ... | senior engineer |
Ethan McDonald | ... | operations (as Ethan R. McDonald) |
Tomoko Mikami | ... | tester: Nintendo of America |
Lutz Ohl | ... | testing coordinator: Nintendo of Europe |
Toshihiko Okamoto | ... | coordination assistant |
Jan Peitzmeier | ... | product coordinator: Nintendo of Europe / translator: German |
Alex Quinones | ... | engineer |
Eric Rehmeyer | ... | engineer |
Jesse Spears | ... | engineer |
Jeffrey Storbo | ... | tester: Nintendo of America |
Risa Tabata | ... | coordinator |
Masahiro Takeguchi | ... | technical support |
George Thomas | ... | operations |
Marco Thrush | ... | senior engineer |
Edoardo Toniolatti | ... | testing coordinator: Nintendo of Europe |
Paul Tozour | ... | engineer |
Aaron Walker | ... | engineer |
Tomoyoshi Yamane | ... | supervisor: Samus Model |
Thanks
Jason Behr | ... | additional thanks: Design |
Ted Chauviere | ... | additional thanks: Engineering |
Tim Cowan | ... | additional thanks: Engineering |
Karl Deckard | ... | additional thanks: Design |
Reggie Fils-Aime | ... | special thanks: Nintendo of America |
Mike Fukuda | ... | special thanks: Nintendo of America |
Brett Gow | ... | special thanks: Nintendo of America |
Don Hogan | ... | additional thanks: Art |
Norihito Ito | ... | special thanks: NCL |
Ken Kato | ... | special thanks: NCL |
Tatsumi Kimishima | ... | special thanks: Nintendo of America |
Akira Kinashi | ... | special thanks: NCL |
Zoid Kirsch | ... | additional thanks: Engineering |
Eugene Kwon | ... | additional thanks: Engineering |
Howard Lincoln | ... | special thanks: Nintendo of America |
Irving Mah | ... | additional thanks: Engineering |
Kai Martin | ... | additional thanks: Engineering |
Andy O'Neil | ... | additional thanks: Engineering |
Kynan Pearson | ... | additional thanks: Design |
Jan Peitzmeier | ... | special thanks: Nintendo of Europe |
Nathan Purkeypile | ... | additional thanks: Art |
Kalinda Raina | ... | special thanks: Nintendo of America |
Akiya Sakamoto | ... | special thanks: NCL |
Yoshio Sakamoto | ... | special thanks: NCL |
J.C. Smith | ... | special thanks: Nintendo of America |
Jacqualee Story | ... | special thanks: Nintendo of America |
Soichi Yamamoto | ... | special thanks: NCL (as Souichi Yamamoto) |