Directed by
Mo Davoudian | ||
Paul Sage | ||
Matteo Grossi | ... | (Cinematic Trailer Director"The Hunt") |
Writing Credits (in alphabetical order)
Connor Thomas Cleary | ... | (lead writer) |
Connor Thomas Cleary | ... | (writer) |
Danny Homan | ... | (Lead Writer) |
Danny Homan | ... | (writer) |
Danny Homan | ||
Lin Joyce | ... | (writer) |
Dante Silva | ... | (writer) |
Randall Varnell | ||
Sam Winkler | ... | (lead writer) |
Samuel Winkler | ... | (writer) |
Cast (in credits order)
Produced by
Adam Creighton | ... | Studio Head: Enduring Games |
Mo Davoudian | ... | executive producer |
Lori Gloede | ... | development executive |
Will Lake | ... | senior producer |
Cathy MacPherson | ... | Outsourcing Producer |
Michael Read | ... | media producer |
Music by
Jesper Kyd | ||
Brian Lee White | ||
Michael A. McCann | ||
Brian Trifon | ||
Raison Varner | ||
Jay Wiltzen |
Makeup Department
Natalie Castillo | ... | makeup artist |
Production Management
Richard Dolmat | ... | production manager |
Joshua Orellana | ... | production manager (as Josh Orellana) |
Guillermo Vaillard | ... | production manager |
Art Department
Jean Pierre Arias Cornejo | ... | Lighting Artist |
J.J. Bigley | ... | character art |
Brett Briley | ... | character art |
Sergi Broso | ... | character concept art |
Stephen Cole | ... | Lighting Artist |
Adrien Debos | ... | character art |
Tiffany Doc | ... | graphic design |
Jacon Earl | ... | concept art |
Danny Gardner | ... | concept art |
Hicham Habchi | ... | concept art |
Tracy Hunt | ... | content art |
Manish Jangid | ... | weapon art |
Corlen Kruger | ... | lead artist |
Ben Leary | ... | weapon art |
Reno Levi | ... | weapon art |
Carlyn Lim | ... | concept art |
Richie Mason | ... | weapon art |
Elijah McNeal | ... | concept art |
Mick Mowat | ... | concept artist |
Taylor Nettleton | ... | graphic designer |
Stephen Oakley | ... | concept art |
Wes Parker | ... | content art |
Rachel Quitevis | ... | character art |
Mike Shultz | ... | character art |
Daniel Solovev | ... | concept art |
Hua Song | ... | concept art |
Joe Swinbank | ... | level art |
Samuel Aaron Whitehead | ... | concept artist |
Lorin Wood | ... | conceptual designer |
Bryan Wynia | ... | character art |
Gabriel Yeganyan | ... | concept artist |
Sound Department
Chad Bedell | ... | sound designer |
Keith Bilderbeck | ... | sound designer |
Andrew Cheney | ... | sound designer |
Eliot Connors | ... | sound designer |
Joshua Davidson | ... | sound designer |
Brian Fieser | ... | audio lead |
Michael Finley | ... | sound editor |
Patrick Ginn | ... | sound designer |
Johannes Hammers | ... | sound designer |
Gary A. Hecker | ... | foley artist |
Jason Howard | ... | sound |
Bret Johns | ... | sound designer |
Kayle Khanmohamed | ... | asset technician: Formosa Interactive |
Jesse Lemons | ... | sound designer |
Ricky Meisner | ... | sound designer |
Rick Owens | ... | foley artist |
Reid Paraszczynec | ... | sound |
Eric Paulsen | ... | sound designer |
Brandon J. Perry | ... | recording engineer |
Mark Petty | ... | audio director |
Shannon Potter | ... | supervising sound editor |
Kyle Rochlin | ... | foley mixer |
Nathan Smith | ... | sound designer |
Eliana Vela | ... | foley artist |
Briana Villarreal | ... | dialogue recordist |
Watson Wu | ... | additional audio support |
Visual Effects by
Tristan Kilmer | ... | cinematics animator: Halon Entertainment |
Michael E. Ryan | ... | visual effects artist |
Alexandra Prescott Barlow | ... | visual effects artist (uncredited) |
Camera and Electrical Department
Yannick Belleau-Roy | ... | cinematic designer / lighting |
Animation Department
Tyler Anthony | ... | animation support |
Monica Aston | ... | character animator |
Steve Bodnar | ... | character animator (as Steven Bodnar) |
Matt Cashman | ... | Systems Administrator: Halon Entertainment |
Ray Chase | ... | animation support (as Raymond Chase) |
Raymond Chase | ... | animation support |
Adam Clark | ... | animation support |
Richard Enriquez | ... | Director of Production: Halon Entertainment |
Joey Filipiak | ... | cinematics animator: Halon Entertainment |
Stephen Gaconnier | ... | Producer: Janimation |
James Gammans | ... | Cinematics Artist: Halon Entertainment |
J. Randy Hayes | ... | cinematics animation / cinematics layout / cinematics storyboard |
Scott Kester | ... | character designer |
Justin Kupka | ... | animation support |
Pete Paquette | ... | animation support |
Scott Sinnott | ... | IT Manager: Halon Entertainment |
Jean-Philippe Welsh | ... | gameplay animator |
Casting Department
Tom Celia | ... | casting manager |
Harasyn Sipes | ... | casting manager |
Samantha Inoue Harte | ... | casting assistant (uncredited) |
Additional Crew
Nathan Alfred | ... | motion capture |
Nick Annunziata | ... | motion capture |
Philomer Atienza | ... | motion capture |
Neraida Bega | ... | motion capture: Maya |
Chad Cline | ... | motion capture |
Michael Cosner | ... | cinematics |
Tiffanie Danee | ... | motion capture (as Tiffanie Mims) |
Pierre-Luc Foisy | ... | senior game designer |
Anthony Fuca | ... | tester |
Mitchel Inkrott | ... | Influencer Marketing Manager: 2K Marketing / influencer marketing manager: 2K Marketing |
Alexandra King | ... | tester |
Morgan Laure | ... | motion capture (as Morgan Garrett) |
Katie McCutcheon | ... | motion capture |
Mike McVay | ... | motion capture |
Patricia Menelly | ... | motion capture |
Ryan Metcalf | ... | Technical Animator |
Paul Nettle | ... | technical director |
Tu Nguyen | ... | motion capture |
Anthony Nicholson | ... | motion capture |
Jeffrey Rapess | ... | motion capture |
Andrew D. Ray | ... | motion capture |
Douglas Reilly | ... | senior tester |
Rachel Reininger | ... | motion capture |
Eva Ruiz | ... | motion capture |
Chris Taylor | ... | motion capture |
Katy Tye | ... | motion capture |
Connie Venable | ... | motion capture |
Meghan Whitfield | ... | motion capture |
Thomas Wiggin | ... | Marketing Producer (as Tom Wiggin) |
Gina Theresa Williamson | ... | motion capture |
Dean B. Wray | ... | motion capture |
Thanks
John Mulkey | ... | special thanks |