Luigi's Mansion: Dark Moon (2013 Video Game)
Full Cast & Crew
Directed by
Bryce Holliday | ... | (game director) |
Cast (in credits order)
Charles Martinet | ... | Luigi / Mario (voice) | |
|
Kazumi Totaka | ... | Professor Elvin Gadd (voice) |
Rest of cast listed alphabetically: | |||
|
Toru Asakawa | ... | King Boo (voice) (uncredited) |
Samantha Kelly | ... | Toad (voice) (uncredited) | |
|
Sanae Uchida | ... | Boo (voice) (uncredited) |
Produced by
Paul Goad | ... | producer |
Satoru Iwata | ... | executive producer |
Paul Martin | ... | producer |
Shigeru Miyamoto | ... | producer |
Bjorn Nash | ... | producer |
Eric Randall | ... | producer |
Shinya Takahashi | ... | general producer |
Ken Yeeloy | ... | producer |
Music by
Mike Peacock | ||
Darren Radtke | ||
Chad York |
Art Direction by
Neil Singh |
Second Unit Director or Assistant Director
David Catlin | ... | technical director |
Art Department
Siyoung An | ... | artwork: Korean Localization |
Marc Brassard | ... | environment artist |
Gene Campbell | ... | character artist |
Rory Doyle | ... | environment artist |
Adrian David Enciso | ... | concept artist |
Satoshi Furukawa | ... | ui design supervisor |
Paul Gill | ... | ui art & design |
Paul Goad | ... | technical artist |
Kunihiro Hasuoka | ... | artwork |
Lincoln Hughes | ... | environment artist |
Lin Hui-Jung | ... | artwork: Traditional Chinese Localization |
Anthony Iammarino | ... | concept artist (as Tony Iammarino) |
Xu Jie | ... | artwork: Simplified Chinese Localization |
Garrett Knights | ... | ui artist |
Ryo Koizumi | ... | artwork |
Maciej Kowalski | ... | environment artist |
Tomoaki Kuroume | ... | ui design supervisor |
Kwanja Lim | ... | artwork: Korean Localization |
Michelle Man | ... | technical artist |
Adam Munton | ... | environment artist |
Yusuke Nakano | ... | illustration supervisor |
Shigehisa Nakaue | ... | illustrator |
Yi Peng | ... | artwork: Simplified Chinese Localization (as Peng Yi) |
Alden Phipps | ... | environment artist |
Nigel Quarless | ... | concept artist |
Christopher Rice | ... | environment artist |
Mark Scharf | ... | environment artist |
Jiyoung Shin | ... | artwork: Korean Localization |
Jonathan Snyder | ... | technical artist |
Derek Stenning | ... | concept artist |
Miyako Takayama | ... | ui design supervisor |
Takahiro Takiguchi | ... | ui design supervisor |
Satomi Tateishi | ... | ui design supervisor |
Jonathan Yao | ... | character artist |
Kazuya Yoshioka | ... | artwork |
Chou Yung-Yu | ... | artwork: Traditional Chinese Localization |
Sound Department
Leonardo Barragan | ... | sound designer |
Albert Chau | ... | audio technician |
Oriana Cope | ... | sound designer |
Yoji Inagaki | ... | sound supervisor |
Koji Kondo | ... | sound supervisor |
Scott McFadyen | ... | sound designer |
Alex McFarlane | ... | sound designer |
Denise Ng | ... | sound designer |
Kazumi Totaka | ... | sound supervisor |
Kyle Trienke | ... | sound designer |
Liam Wong | ... | sound designer |
Chad York | ... | audio director |
Visual Effects by
Tomoe Aratani | ... | cinematic design supervisor |
Takumi Kawagoe | ... | cinematic design supervisor |
Camera and Electrical Department
Jason Chapman | ... | lighting artist |
Manuel Silva | ... | lighting artist |
Animation Department
Chiaki Aida | ... | character design supervisor |
Chris Colibaba | ... | animator |
Kanae Dohta | ... | character design supervisor |
Sean Gillen | ... | animator |
J.J. Gonzales | ... | animator (as JJ Gonzales) |
Christine Hubbard | ... | animator |
Jeff King | ... | animator |
Seng Lau | ... | animator |
Reece Mills | ... | animator |
Aric Norine | ... | animator |
Erin Olorenshaw | ... | animator |
Tsuyoshi Watanabe | ... | character design supervisor |
Cai Wen | ... | animator |
Rob Willock | ... | animator |
Marie Wyatt | ... | animator |
Editorial Department
Aki Sakurai | ... | manual editor |
Additional Crew
Masamichi Abe | ... | localization group: NST Japanese |
Emmanuel Adien | ... | localisation: NOE |
Jon Adkins | ... | technical level designer |
Kiyohiko Ando | ... | coordinator / translator |
Erik Benediktson | ... | gameplay programmer |
Mark Bianchin | ... | level designer |
Duane Bieber | ... | systems programmer |
Nate Bihldorff | ... | localization: NOA |
Steven Brekelmans | ... | systems programmer |
Todd Buechele | ... | coordinator: NOA |
Stanislav Bush | ... | localisation: NOE |
Sean Calder | ... | ui programmer |
Jason Carr | ... | lead level designer |
Billy Carroll | ... | localization: NOA |
Randy Cavanagh | ... | rendering |
Claudia Chan | ... | localization support: Traditional Chinese Localization |
Barret Chapman | ... | presentation director |
Hiroaki Chiba | ... | translator |
Li Chun-Kang | ... | localization: Traditional Chinese Localization |
Mike Cline | ... | systems programmer |
Geoff Coates | ... | presentation director |
Tristan Coyle | ... | quality assurance |
Florence d'Anterroches | ... | localisation: NOE |
Rob Davidson | ... | lead boss designer / production |
Brian Davis | ... | gameplay programmer |
Ariel del Río de Angelis | ... | localisation: NOE |
Nils Dittbrenner | ... | localisation: NOE |
Edoardo Dodd | ... | localisation: NOE |
Saskia Doorschodt | ... | localisation: NOE |
Justin Dowdeswell | ... | production |
Ryan Dyck | ... | gameplay programmer |
Ciaran Edwards | ... | localisation: NOE |
Mohamed El Eryan | ... | quality assurance |
David Eriksen | ... | quality assurance |
David Evans | ... | quality assurance |
Andy Fey | ... | localisation manager: NOE |
Jason Fosti | ... | quality assurance |
Yû Fukaya | ... | localization manager: Korean Localization (as Yu Fukaya) |
Mike Fukuda | ... | project developer: NOA |
Brandon Gill | ... | systems designer |
Gemma Gotch | ... | localisation: NOE |
Scott Hansen | ... | gameplay programmer |
James Helssen | ... | project developer: NOA |
Rod Higo | ... | level support programer |
Geoff Hong | ... | quality assurance |
Galia Rodriguez Hornedo | ... | localization: NOA |
Ainhoa Bernad Hurtado | ... | localisation: NOE |
Kendal Husband | ... | level designer |
Michael Hussinger | ... | localisation: NOE |
Yoshihito Ikebata | ... | supervisor |
Toru Inage | ... | technical support |
Jamie Ip | ... | systems designer |
Wang Jing | ... | localization: Simplified Chinese Localization |
Kim Joohee | ... | localization: Korean Localization (as Joohee Kim) |
Chen Jue | ... | localization: Simplified Chinese Localization |
Hyokjin Jung | ... | localization manager: Korean Localization |
Stefan Kashani-Matin | ... | coordinator: NOE |
Dongyeon Kim | ... | localization: Korean Localization |
Ilho Kim | ... | localization coordinator: Asia Localization |
Ariko Kimoto | ... | coordinator / translator |
Hideki Konno | ... | special advisor |
Patrick Koudstaal | ... | localisation: NOE |
Gary Kwok | ... | rendering programmer |
Mike Levesque | ... | quality assurance / systems designer |
Roby Liebetruth | ... | localisation: NOE |
Angus MacKay | ... | level support programer |
Federico Maggi | ... | coordinator: NOE |
Sarah Mah | ... | quality assurance |
James Mansfield | ... | gameplay programmer |
Neil Martin | ... | gameplay programmer |
Brad Maxim | ... | quality assurance |
Yuri McClinton | ... | localization group: NST Japanese |
Rod McInnes | ... | quality assurance manager |
Matt McTavish | ... | level designer |
Jahn Myklebust | ... | quality assurance manager |
Ryuichi Nakada | ... | supervisor |
Kimiko Nakamichi | ... | localization manager: Asia Localization |
Camilo Alba Navarro | ... | localization: NOA |
Alexey Nikitin | ... | localisation: NOE |
Reiko Ninomiya | ... | localization: NOA |
Takashi Ogomori | ... | localization group: NST Japanese |
Jan Peitzmeier | ... | localisation manager: NOE |
André Pinto | ... | localisation: NOE |
Matt Piper | ... | quality assurance |
Diego R. Pons | ... | presentation designer (as Diego Pons) |
Rod Prada | ... | online programmer |
Tom Prata | ... | project developer: NOA |
Nele Quegwer | ... | localisation: NOE |
Morgan Ralston | ... | quality assurance |
Jim Randall | ... | systems programmer |
Akiya Sakamoto | ... | project manager |
Norihide Sasaki | ... | coordinator / translator |
Shin'ichi Sasamoto | ... | localization manager: Simplified Chinese Localization / localization manager: Traditional Chinese Localization |
Gary Shaw | ... | online programmer |
Jamieson Shearer | ... | level designer |
Jason Shen | ... | quality assurance |
Eric Smith | ... | localization: NOA |
Matt Smits | ... | quality assurance / systems designer |
Tedd Streibel | ... | gameplay programmer |
Leslie Swan | ... | localization: NOA |
Kensuke Tanabe | ... | special advisor |
Anna Tarantini | ... | localisation: NOE |
Keisuke Terasaki | ... | project manager |
Marco Trivellato | ... | rendering |
Yuichi Tsurumaru | ... | localization coordinator: Asia Localization |
Liu Tzu-yun | ... | localization support: Traditional Chinese Localization |
Tomohiro Umeda | ... | technical support |
Chris Van Yperen | ... | level designer (as Chris VanYperen) |
Martin Weers | ... | localisation manager: NOE |
Lauren Wells | ... | localization group: NST Japanese |
Harold Westlund | ... | rendering programmer |
Kirsty Wong | ... | localization support: Traditional Chinese Localization |
Hewan Woolley | ... | gameplay programmer |
Jeffrie Wu | ... | level designer |
Jason Wylie | ... | gameplay programmer |
Tan Ya-Yun | ... | localization: Traditional Chinese Localization |
Calvin Yen | ... | level designer |
Karina Ketcham | ... | product tester: NOA associate (uncredited) |
Jesse Nickell | ... | product tester: NOA (uncredited) |
Thanks
Megumi Asakawa | ... | special thanks: Office Manager |
Trevor Clark | ... | special thanks: IT |
Edoardo De Martin | ... | special thanks: Studio General Manager |
Alana Husband | ... | special thanks: Reception |
Yuji Ichijo | ... | special thanks |
Elisabeth Kleckner | ... | special thanks: HR |
Melodie Li | ... | special thanks: HR |
Noah O'Neal | ... | special thanks: IT |
Masashi Okamoto | ... | special thanks |
Douglas Tronsgard | ... | special thanks: CEO (as Doug Tronsgard) |