In the beginning of the game, you think "omg the game is so generous" "wow there's so many rewards!" "The story is so fun!" And that's exactly what they want you to think. The beginning is fun but as you progress, the game gets less and less fun and feels more like a chore than a game you play in your free time to have a break from reality. With the story being filled with black text and white lettering in newer Trailblazer missions. But as you get closer to the end game you start to see just a glimpse of the HP inflation if you attempt to complete MOC or APOC shadows. As everyone knows, power creep and HP inflation in this game well basically every HoYoverse game is ridiculous. Characters are rendered useless or are completely powercrept in like 3 patches. For example, all of 2.x was about super break and how OP it is. Now super break has already been falling off since Amorpheus has been introduced in 3.0. With true damage being able to make some DPS characters who aren't that good, *somewhat* viable (damage wise) and AOE characters being more prominent. The game also has been getting more greedy. With Eidolons that are SUPER OP so that it makes people want to spend. Example, Tribbie has one of if not the best E1 in the entire game. On estimate, how much Is that gonna cost you? Lets go with the worst case scenario, you would need about 180 pulls just to guarantee a E0 Tribbie. If you've never spent on a top-up before or the double top-up was reset for that patch, that would be about 400USD to get E0 TRIBBIE and that's with the double top-up. So, it could cost you around 900$ just to get a guaranteed E1 Tribbie (without the double top-up). This is straight up greedy and manipulating. HoYoverse in general have been getting more greedy. Some of y'all will say "WeLl yOu DoN't NeEd To SpEnD mOnEy" "ThEy ArEn'T fOrCiNg YoU." First off all, that's such a immature statement considering this is a MULTI-BILLION dollar company. Second of all, it doesn't change the fact that they're greedy and manipulating. Don't you ever realize how with every MOC or APOC, it's specifically catered to the newest limited character? "Oh look, Tribbie is on the banner! Well looks like we need to make the newest MOC and APOC need frequent AOE attacks!" With rapid power creep and greedy practices. To making some limited characters basically need their signature LightCone or Eidolon(s) or a specific character to be viable (yes, I'm talking about Aglaea and Acheron). The game has already been going into a downward spiral only a year (almost two years) after its release.