IMDb RATING
8.1/10
1.8K
YOUR RATING
Discover a reborn Mortal Kombat Universe created by the Fire God Liu Kang. Mortal Kombat 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities.Discover a reborn Mortal Kombat Universe created by the Fire God Liu Kang. Mortal Kombat 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities.Discover a reborn Mortal Kombat Universe created by the Fire God Liu Kang. Mortal Kombat 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities.
- Awards
- 1 win & 5 nominations total
Ike Amadi
- General Shao
- (voice)
- (as Iké Amadi)
Steve Blum
- Baraka
- (voice)
- …
Cherise Boothe
- Tanya
- (voice)
Andrew Bowen
- Johnny Cage
- (voice)
John Cena
- Peacemaker
- (voice)
Jacob Craner
- Havik
- (voice)
- …
Noshir Dalal
- Rain
- (voice)
Susan Eisenberg
- Ashrah
- (voice)
Jake Green
- Homelander
- (voice)
Jennifer Hale
- Kronika
- (voice)
- …
Erika Ishii
- Sektor
- (voice)
Mara Junot
- Sindel
- (voice)
- …
Roger Jackson
- Ghostface
- (voice)
Matthew Yang King
- Liu Kang
- (voice)
- (as Matt Yang King)
Featured reviews
I realized a long time ago that the developments of Mortal Kombat are real talkers. Mortal Kombat 1 just confirmed it. I can't be a fan of this series anymore. I'm tired of developers Mortal Kombat. This is not a Mortal Kombat, but a nightmare. The graphics are worse than in Mortal Kombat 11, the characters smile at each other for some reason, constantly crashes. It's not worth wasting your time on this at all. The ratings of the game are intentionally overestimated. She is not worthy of the award she received. It would be better if everything ended on Mortal Kombat 11. I do not know to what extent you need to sit in pink glasses to believe in MK1. That's it, Mortal Kombat is dead... I'm not even betting 0 out of 10.
Mortal Kombat 1 (2023) has exceeded expectations for me and hopefully for many others, as it has a unique story, classic characters, and stunning graphics.
Story: The story is a six-hour journey through the newly developed world created by Fire God Lu Kang. Uniquely developed, the story introduces you to many characters that have been re-created to have newly formed relationships. The story seems to put a lot of effort into characters that are much more minor, and that haven't gotten the attention they deserve in prior games. The mid-credit scene leaves you on the edge of your seat with its amazing ability to make you keep wanting more.
Lag: Although stunning, the game seems to have an issue (mostly in online gameplay) of lagging to such a degree it is almost impossible to play. As this is a newly released game, I am sure that the creators will jump into action and fix this issue immediately.
Invasion: Although not the Krypt, it is still a very interesting and unique new take on separate modes of gameplay. Set up in an almost board like way, you go through many small battles that allow you to earn new gear, accessories, and patterns for the twenty three amazing characters within the game. For me, it is an amazing new experience that I am sure people will love.
Kameo's: A newly adapted way to add other characters that have less popularity, these characters are people you can summon into battle. I think this is very good, as it is allowing us to see characters that haven't been adapted in many years. It also allows for a new look on battles as a whole.
This new Mortal Kombat game has exceeded all expectations for me, and all though there is much needed corrections with lag, the game has an overall great gameplay and beautifully adapted characters and story's. This is a must needed game for every single Mortal Kombat lover.
Story: The story is a six-hour journey through the newly developed world created by Fire God Lu Kang. Uniquely developed, the story introduces you to many characters that have been re-created to have newly formed relationships. The story seems to put a lot of effort into characters that are much more minor, and that haven't gotten the attention they deserve in prior games. The mid-credit scene leaves you on the edge of your seat with its amazing ability to make you keep wanting more.
Lag: Although stunning, the game seems to have an issue (mostly in online gameplay) of lagging to such a degree it is almost impossible to play. As this is a newly released game, I am sure that the creators will jump into action and fix this issue immediately.
Invasion: Although not the Krypt, it is still a very interesting and unique new take on separate modes of gameplay. Set up in an almost board like way, you go through many small battles that allow you to earn new gear, accessories, and patterns for the twenty three amazing characters within the game. For me, it is an amazing new experience that I am sure people will love.
Kameo's: A newly adapted way to add other characters that have less popularity, these characters are people you can summon into battle. I think this is very good, as it is allowing us to see characters that haven't been adapted in many years. It also allows for a new look on battles as a whole.
This new Mortal Kombat game has exceeded all expectations for me, and all though there is much needed corrections with lag, the game has an overall great gameplay and beautifully adapted characters and story's. This is a must needed game for every single Mortal Kombat lover.
Geezus. This game is horrible.
The tutorials have to be the single worst gaming's experience I've ever encountered. Before its release, we were assured that the tutorials wouldn't be as millimetre precise as 11 and X were - and they were right. It's far more precise. 99% of the combos don't actually come out and on the very very very very rare occasion they do, they don't hit the target because you were standing just a little too close or just a little too far from your opponent.
Secondly, playing that game on anything other than VERY EASY mode requires you to be an absolute expert of the game and genre, even though this game promised a reboot to draw in new fans. I've been an MK fan since the beginning, and the last great MK game was Armageddon, because that was challenging and difficult but not impossible. Every iteration of MK in the last decade has been designed for hardcore fighter players, and guess what? There are some of us that like a number of genres rather than just sticking to one style of gameplay. Another lie from MK producers.
Thirdly, the game essentially requires players to buy extra content to advance (unless you've got the skills to defeat the game over and over again on the hardest levels to get more koins). In-game purchases should be limited to things like extra skins or whatnot, but this one requires koins just to unlock new moves or characters, which are core features of a fighting game.
The framerate during some of the fatalities and even regular combos leaves a lot to be desired.
And I'm tired of the same old graphics engine used in EVERY MK game lately. The original MK games felt more solid, more brutal. These look far too 'shiny' and clean to be taken anything more seriously than a DC live action movie - everything looks fake. The fire/ice effects, all the glowing symbols when you attack/block/dash/air combo/combo, etc just look cheap and overdone. It's highly unimpressive and, for a game that was supposed to be a reboot, it's just another MK11 and X all over again. But worse.
This is what happens when you have Asian game players producing a game for Asian players - you have to be super fast with your reflexes, hit buttons at the exact precise moments and only when your opponent is at the exact precise location on screen AND at a time when you know they aren't blocking, moving, ducking, jumping or doing their own move (which is nigh on impossible)...and then, if you happen to land the beginning of a combo, you have to hope that your AI powered opponent doesn't have the world's greatest Asian MK players reflexes to block or counter your attacks.
I am now 100% done with all MK titles. Shaolin Monks needs to be remade, but other than that I cannot and will not trust another MK game for the rest of time. These Asian game developers need to go back to what made these kinds of combat games great, and it wasn't the button-bashing crap that they've pushed down our throats. MK used to be challenging for other reasons, namely the opponents were stronger and faster, but if you were fast enough you could still beat the game even on the hardest level. Now, anyone that is anything less than an expert combat game player cannot get any enjoyment out of this frustrating, button-bashing, expert precision timing MK games that are being produced lately - and it's clear that casual gamers who used to enjoy the series are now relegated to watching demos and read Reddit posts just to get through the most basic levels.
What a joke. I hope MK either dies completely after this game, or the game is actually rebooted properly for real fans and not the Asian world cup holding gamers.
The tutorials have to be the single worst gaming's experience I've ever encountered. Before its release, we were assured that the tutorials wouldn't be as millimetre precise as 11 and X were - and they were right. It's far more precise. 99% of the combos don't actually come out and on the very very very very rare occasion they do, they don't hit the target because you were standing just a little too close or just a little too far from your opponent.
Secondly, playing that game on anything other than VERY EASY mode requires you to be an absolute expert of the game and genre, even though this game promised a reboot to draw in new fans. I've been an MK fan since the beginning, and the last great MK game was Armageddon, because that was challenging and difficult but not impossible. Every iteration of MK in the last decade has been designed for hardcore fighter players, and guess what? There are some of us that like a number of genres rather than just sticking to one style of gameplay. Another lie from MK producers.
Thirdly, the game essentially requires players to buy extra content to advance (unless you've got the skills to defeat the game over and over again on the hardest levels to get more koins). In-game purchases should be limited to things like extra skins or whatnot, but this one requires koins just to unlock new moves or characters, which are core features of a fighting game.
The framerate during some of the fatalities and even regular combos leaves a lot to be desired.
And I'm tired of the same old graphics engine used in EVERY MK game lately. The original MK games felt more solid, more brutal. These look far too 'shiny' and clean to be taken anything more seriously than a DC live action movie - everything looks fake. The fire/ice effects, all the glowing symbols when you attack/block/dash/air combo/combo, etc just look cheap and overdone. It's highly unimpressive and, for a game that was supposed to be a reboot, it's just another MK11 and X all over again. But worse.
This is what happens when you have Asian game players producing a game for Asian players - you have to be super fast with your reflexes, hit buttons at the exact precise moments and only when your opponent is at the exact precise location on screen AND at a time when you know they aren't blocking, moving, ducking, jumping or doing their own move (which is nigh on impossible)...and then, if you happen to land the beginning of a combo, you have to hope that your AI powered opponent doesn't have the world's greatest Asian MK players reflexes to block or counter your attacks.
I am now 100% done with all MK titles. Shaolin Monks needs to be remade, but other than that I cannot and will not trust another MK game for the rest of time. These Asian game developers need to go back to what made these kinds of combat games great, and it wasn't the button-bashing crap that they've pushed down our throats. MK used to be challenging for other reasons, namely the opponents were stronger and faster, but if you were fast enough you could still beat the game even on the hardest level. Now, anyone that is anything less than an expert combat game player cannot get any enjoyment out of this frustrating, button-bashing, expert precision timing MK games that are being produced lately - and it's clear that casual gamers who used to enjoy the series are now relegated to watching demos and read Reddit posts just to get through the most basic levels.
What a joke. I hope MK either dies completely after this game, or the game is actually rebooted properly for real fans and not the Asian world cup holding gamers.
What were you guys thinking when you made this?
1. Character balancing. The character balancing is just terrible cause kameos like sareena can hit 50% damage combos without even trying whilst others take more effort and only get 35% max?. Also this issue is also with the playable characters cause nitara, havik, reiko, are all annoying and broken characters when you know they're combos which can hit 60% DAMAGE COMBOS!, Whilst others can't even get past 45 even if they tried?
2. The dlcs. The dlcs and the game in general is incredibly overpriced cause in the kombat pack you get 6 new playable characters like cyrax, noob saibot, and sektor, seems cool but when you look at the design you will think otherwise cause there's no reason for them to change cyrax and sektor from robots to humans with armor suits, and also noob saibots design isn't as bad as cyrax and sektors but it still is quite bad cause they gave him a bad looking hat but a decent suit. And then in the kombat pack you also get a rushed part 2 to the story mode and that's it. How much does this rubish kombat pack cost you may ask, 30 BUCKS! AND THE BASE GAME COST 70 BUCKS? ARE YOU SERIOUS ED BOON FOR THIS YOU SHOULD GET SUED FOR THE PEOPLE WHO BOUGHT IT EXPECTING GOOD THINGS FROM IT.
Overall don't ever waste your money on this terrible mortal kombat game.
1. Character balancing. The character balancing is just terrible cause kameos like sareena can hit 50% damage combos without even trying whilst others take more effort and only get 35% max?. Also this issue is also with the playable characters cause nitara, havik, reiko, are all annoying and broken characters when you know they're combos which can hit 60% DAMAGE COMBOS!, Whilst others can't even get past 45 even if they tried?
2. The dlcs. The dlcs and the game in general is incredibly overpriced cause in the kombat pack you get 6 new playable characters like cyrax, noob saibot, and sektor, seems cool but when you look at the design you will think otherwise cause there's no reason for them to change cyrax and sektor from robots to humans with armor suits, and also noob saibots design isn't as bad as cyrax and sektors but it still is quite bad cause they gave him a bad looking hat but a decent suit. And then in the kombat pack you also get a rushed part 2 to the story mode and that's it. How much does this rubish kombat pack cost you may ask, 30 BUCKS! AND THE BASE GAME COST 70 BUCKS? ARE YOU SERIOUS ED BOON FOR THIS YOU SHOULD GET SUED FOR THE PEOPLE WHO BOUGHT IT EXPECTING GOOD THINGS FROM IT.
Overall don't ever waste your money on this terrible mortal kombat game.
Been an MK fan since 1992, played every one, and found something to love about each along the way. The size, scope and detail of a game like MK1 in 2023 is enormous. I felt the reboot was refreshing, beautiful, injecting tons of details and twists over a 30 year history.
No, the game wasn't perfect and really outside of just a "fighting game" there weren't a ton of other modes that we grew accustomed to over the years. Additionally, the lack of online modes and missing crossplay were kind of shocking upon release. But the core of the game, the roster, the simplified meters/mechanics from the previous game, made for a great feeling game. I feel the roster here currently is one of the best (next to MK9).
I have stuck with it over the last year+ and it has only gotten better, added some great characters/kameos, additional 3hr story, stages, animalities and crossplay. As it stands now, I still enjoy it. I am disappointed that we live in such an instantly negative generation where complaining becomes a runaway snowball to the point of this past weeks rumors surfacing that supposedly "the game is dead and Kombat Pack 3 is dead/cancelled". The game is not "trash" by any stretch, and I'm thankful to everyone who busted their talent to make this entry possible. Including Ed Boon who has remained steadfast to the quality of this franchise throughout 30+ years, and a bunch of legal transitions (Midway, WB, etc). The game is awesome. One if the best rosters in the franchise's history, and if KP3 does happen, it will cap it off nicely.
I am hopeful we get the already promised KP3, and this latest news is just a publicity stunt of sorts. I am here for it. Blow everyone away with some unexpected single player content, complete the roster, enhance online play with lobbies and better menu system, rerelease some old classic titles, emulated with online multiplayer, just some thoughts.
Thanks MK team.
No, the game wasn't perfect and really outside of just a "fighting game" there weren't a ton of other modes that we grew accustomed to over the years. Additionally, the lack of online modes and missing crossplay were kind of shocking upon release. But the core of the game, the roster, the simplified meters/mechanics from the previous game, made for a great feeling game. I feel the roster here currently is one of the best (next to MK9).
I have stuck with it over the last year+ and it has only gotten better, added some great characters/kameos, additional 3hr story, stages, animalities and crossplay. As it stands now, I still enjoy it. I am disappointed that we live in such an instantly negative generation where complaining becomes a runaway snowball to the point of this past weeks rumors surfacing that supposedly "the game is dead and Kombat Pack 3 is dead/cancelled". The game is not "trash" by any stretch, and I'm thankful to everyone who busted their talent to make this entry possible. Including Ed Boon who has remained steadfast to the quality of this franchise throughout 30+ years, and a bunch of legal transitions (Midway, WB, etc). The game is awesome. One if the best rosters in the franchise's history, and if KP3 does happen, it will cap it off nicely.
I am hopeful we get the already promised KP3, and this latest news is just a publicity stunt of sorts. I am here for it. Blow everyone away with some unexpected single player content, complete the roster, enhance online play with lobbies and better menu system, rerelease some old classic titles, emulated with online multiplayer, just some thoughts.
Thanks MK team.
Did you know
- TriviaThe original game was supposed to be created around Jean-Claude Van Damme in a Bloodsport (1988) sort of theme. The deal didn't go through, and Van Damme starred in the movie Street Fighter (1994) based on the games of the same name. Mortal Kombat's character Johnny Cage was an "homage" to JCVD and has been one of the main characters in the canon. Now years later, JCVD is voicing Johnny Cage in this game (which will also make a JCVD skin available for Johnny Cage), coming full circle in the end. In a further bit of irony, Johnny Cage's primary voice actor, Andrew Bowen, portrayed Jean Claude Van Damme in a MadTV parody entitled "One True Impact".
- GoofsIn Peacemaker's "Pest Control" Fatality, a butterfly comes out of the opponent's mouth, and Peacemaker accidentally kills the enemy trying to shoot it. However, in the show of origin, once a butterfly enters a host, the human is killed so the parasite can take control. The enemy should already be dead when the butterfly exits.
- ConnectionsFeatured in DashieGames: THIS GAME IS CRAZY!! LET'S PLAY!! (MORTAL KOMBAT 1) (2023)
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