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Bomb Bee

Namco video game From Wikipedia, the free encyclopedia

Bomb Bee

Bomb Bee[a] is a Japanese arcade game that was released by Namco in 1979. It is the sequel to Gee Bee, which was released in the previous year.

Quick Facts Developer(s), Publisher(s) ...
Bomb Bee
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Developer(s)Namco
Publisher(s)Namco
Nintendo[1]
Designer(s)Toru Iwatani
Programmer(s)Shouichi Fukatani[2]
Shigeichi Ishimura
SeriesGee Bee
Platform(s)Arcade
Release
  • JP: June 1979
Genre(s)Block breaker, video pinball
Mode(s)Single-player, multiplayer (alternating turns)
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Gameplay

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Gameplay screenshot

The maximum number of players is two, and the two players have to alternate. The control is a rotary analog stick. The main object of the game is to move two paddles that ricochet a ball which flies around and needs to hit the colored bricks above it. When the bricks are cleared out of the side sections, it will turn that same side's pop-bumper into 100 points instead of 10. It is a bonus multiplier to get the ball to light up the word "NAMCO".[3]

Reception and legacy

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Perspective
More information Publication, Score ...
Review score
PublicationScore
AllGame[4]
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Bomb Bee was not a success when it was released. According to Matt Barton, the author of the book Vintage Games 2.0, the game did not sell well and likely sold the same amount of machines as Gee Bee, a game that didn't meet sales expectations either.[5] The success of Namco's later release Galaxian, a revolutionary shooting game, is believed to have contributed to its failure.[6] When Galaxian proved successful, Namco offered to bundle Bomb Bee machines with Galaxian to arcade owners in order to clear inventory.[6]

Retrospectively in 1998, Earl Green of AllGame said that outside a few minor differences, Bomb Bee was largely the same as its predecessor. However, he noted that the game's usage of a full-color display, and being among the earliest creations by Toru Iwatani, made the game of historical value.[4] In his blog Before Mario, Erik Voskuel says that Bomb Bee marks the first collaboration between Namco and Nintendo, two developers that would work together on many more titles, making it a historically-significant game. Voskuel also says that Bomb Bee is notable for being the first appearance of a third-party title on a Nintendo console, and being among Iwatani's earliest creations before Pac-Man.[7]

Notes

  1. Japanese: ボムビー, Hepburn: Bomu Bī

References

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