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Wonderbook

2012 video game From Wikipedia, the free encyclopedia

Wonderbook

Wonderbook is an augmented reality peripheral for the PlayStation 3 console. The user holds a physical book-like object and the software displays content on the television's screen.

Quick Facts Developer(s), Publisher(s) ...
Wonderbook
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Developer(s)London Studio
Publisher(s)SCEE
Platform(s)PlayStation 3
Release
  • NA: 13 November 2012
  • AU: 15 November 2012
  • EU: 16 November 2012
  • JP: 7 November 2013
Genre(s)Gaming
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Development

Wonderbook is an augmented reality book which is designed to be used in conjunction with the PlayStation Move and PlayStation Eye.[1] The Wonderbook features computer vision techniques developed jointly with the Computer Vision group at Oxford Brookes University (an offset of the Torr Vision Group[2]). Marketed under the tagline "One book, a thousand stories",[3] it was released together with the launch title Book of Spells in time for the 2012 holiday season.[4]

Reception

The Wonderbook has received mixed reception over the years since its original release. Shortly after the Wonderbook's release in 2012, Wired talked highly of its cheap price point ($34.99/£22.99) alongside its unique approach to augmented reality.[5] The Sixth Axis, another video game review/news website, looked back on the Wonderbook 4 years later to examine the hardware. Though the Wonderbook itself is awkwardly large, Jim Hargreaves agreed that the tech was impressive for its time despite its quick obsolescence.[6]

List of compatible games

References

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