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Hello,
I encountered a problem while using LiveScan3D with two Kinect Azure cameras. When I play the .bin file in the player the recording shows the two Kinect cameras are in sync like this: https://youtu.be/aFD6q2zI6XU However, when I chose to play .ply sequence of the same recording to play in the player, the two Kinect cameras appear to be out of sync like this: https://youtu.be/Ophyb6914p0
It appears that all my recordings are like this. I made sure before recording that both cameras were calibrated and temporal sync is enabled. Would you know why this is?
Thank you.
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