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Can't find v58, only v56 #131
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Hi, The extender auto-updates when you launch the game so it should be on v59 after you start the game once. |
I have launched the game with the script extender twice now? |
It was not installed and launched fine, then with it on it wouldn't load a game and it gave me an error saying 56 is on and I need 58 and it wouldn't launch |
I can also confirm, it doesn't auto-update and stays at version v56. Weirdly enough, if you download an even earlier version of the script extender, it just updates up to v56. |
I'm seeing the exact same behavior. Game launches and shows v56 as the version running. No combination of enabling mods, loading game, launching seems to make a difference. I manually downloaded the v59 .package file from as listed in https://dbn4nit5dt5fw.cloudfront.net/Channels/Release/Manifest2.json, but I'm assuming I can't just drop it into the directory to trigger the update. Should I enable some logging in the console or something? I can confirm I see EoCApp.exe communicating with a cloudfront server when I launch the game and monitor it in Resource Monitor, but I'm never receiving any update. |
Такая же проблеиа |
Hi! |
Hi, What game version are you running? |
I've having this issue as well it would seem. |
Similar. Need v60 for PIP, stuck on v59. Have the JSON file in the bin directory that's supposed to tell it to download v60 but it does not update. |
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Operating System
Windows
Extender Version
v56
Game Version
v3.6.117.3735
Bug Summary
Very new to github and modding in general, I cannot find v58 for the script extender, and it is required for a lot of the divinity 2 mods I have downloaded, please help. I download the latest version and it says I am on v56
Links
No response
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