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SPP Weapon Sprites - Redux #6489
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> fixed stock placement on base 71
> updated attribution
RSI Diff Bot; head commit cd27cff merging into c7d0150 Resources/Textures/_RMC14/Objects/Weapons/Guns/Rifles/type71.rsi
Resources/Textures/_RMC14/Objects/Weapons/Guns/Rifles/type71c.rsi
Resources/Textures/_RMC14/Objects/Weapons/Guns/Rifles/type73.rsi
Resources/Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Magazines/type64.rsi
Resources/Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Magazines/type88.rsi
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DrSmugleaf
requested changes
May 21, 2025
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Thanks for the PR!
Resources/Textures/_RMC14/Objects/Weapons/Guns/Rifles/type71.rsi/meta.json
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DrSmugleaf
approved these changes
Jun 5, 2025
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Labels
Changes: No C#
Changes: Sprites
Should be reviewed or fixed by people who are knowledgeable with spriting or visual design
S: Needs Review
size/S
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About the PR
Why / Balance
Resprite request. Also adds in the ART (NOT THE ACTUAL GUNS. THIS IS JUST TO PUT THE ART ASSETS IN MASTER SO SOMEONE ELSE CAN FIGURE OUT GUN STAT PORTING [probably me if no one else does]) of the SPP weapons. Rebuilt from the original sprites into new sprite art.
Technical details
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🆑