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Description
-
AssetSelector
constructor should verify that the local directory contains the required data files -
AssetSelector::on_fsTree_doubleClicked
should recognize file type based on the asset file path - Asset types could be converted to an enum
- It would be nice if AssetSelector supported 'only show known files' mode ( filtering ? )
- Add window names to various editor windows
- convert editor windows to floating/dockable ones, instead of using MDI
- make the main window size large enough to accommodate the origin editor?
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