Closed as not planned
Description
This would allow Chimera to run without requiring the DirectX June 2010 redistribution.
The D3DX library (including LPD3DXFONT) has been retired and is no longer maintained nor included with the rest of Windows' native DirectX packages.
I recommend looking into DirectWrite + Direct2D and/or DirectXTK SpriteFont as a possible alternative. The latter could be used for gamepad button sprites, too.
D3DX can be found...
...in [src/chimera/output/draw_text.cpp]
Line 4: #include <d3dx9.h>
...in [src/monolith/monolith.cmake]
Line 15, Column 235: .../libzstd.a -l d3dx9
Links:
D3DX retirement
Text via DirectWrite + Direct2D
DirectXTK
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