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// Provided constants and seed-handling functions go here:
// SEEDCHARS, NUM_CHARS, Seed struct, s_new, s_next, etc.
// Function to check if a generated output matches the desired configuration
bool matches_configuration(seed* current_seed) {
// Simulate or compute the output based on the seed
// For example, generate the output of Ante 1 (e.g., Boss, Voucher, Shop Queue, etc.)
// Compare it with the desired configuration
// Return true if it matches, false otherwise
// (You need to implement this based on your application logic)
// Placeholder for simulation and matching logic:
return false;
long attempts = 0;
bool found = false;
printf("Starting brute-force search...\n");
// Brute-force loop
while (!found) {
// Check if the current seed matches the desired configuration
if (matches_configuration(¤t_seed)) {
printf("Matching seed found: ");
s_print(¤t_seed); // Print the matching seed
printf("\nAttempts: %li\n", attempts);
found = true;
} else {
// Move to the next seed
s_next(¤t_seed);
attempts++;
// Optional: Break after a certain number of attempts to prevent infinite loop
if (attempts > 1000000000) { // Example max attempts limit
printf("Maximum attempts reached. No matching seed found.\n");
break;
}
}
}
if (!found) {
printf("No matching seed was found.\n");
}
return 0
bool matches_configuration(seed* current_seed) {
// Simulate the output based on the current seed
// You'll need to implement this based on your application's algorithm
// Example: check Boss, Voucher, Tags, and Shop Queue
if (strcmp(simulate_boss(current_seed), "The Goad") != 0) return false;
if (strcmp(simulate_voucher(current_seed), "Crystal Ball") != 0) return false;
if (!check_tags(current_seed, "Coupon Tag", "Rare Tag")) return false;
// Compare Shop Queue
char* expected_queue[] = {
"The World", "The Magician", "Eris", "Venus", "Popcorn", "Splash",
"The Moon", "8 Ball", "Riff-raff", "Mail In Rebate", "Sock and Buskin",
"Venus", "To the Moon", "Mad Joker", "Runner"
};
for (int i = 0; i < 15; i++) {
if (strcmp(simulate_shop_item(current_seed, i), expected_queue[i]) != 0) {
return false;
}
}
return true; // Matches all criteria
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is it possible to swap the inputs and outputs I.E
input=
Boss: The Goad
Voucher: Crystal Ball
Tags: Coupon Tag, Rare Tag
Shop Queue:
output = SEEDXXXX
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
// Provided constants and seed-handling functions go here:
// SEEDCHARS, NUM_CHARS, Seed struct, s_new, s_next, etc.
// Function to check if a generated output matches the desired configuration
bool matches_configuration(seed* current_seed) {
// Simulate or compute the output based on the seed
// For example, generate the output of Ante 1 (e.g., Boss, Voucher, Shop Queue, etc.)
// Compare it with the desired configuration
// Return true if it matches, false otherwise
// (You need to implement this based on your application logic)
}
int main() {
// Initialize starting seed
seed current_seed = s_new_empty();
============================================================
bool matches_configuration(seed* current_seed) {
// Simulate the output based on the current seed
// You'll need to implement this based on your application's algorithm
}
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