activating trap doors and teleport traps don't mark the trap's tile as explored · Issue #111 · TAEB/TAEB · GitHub
More Web Proxy on the site http://driver.im/
You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
By the time we get around to marking explored tiles, TAEB is already on a different tile, so it doesn't mark the original one, which leads to TAEB repeatedly exploring back to the trap tile until it happens to escape the trap.