8000 [SUGGESTION] Port Zeus Modules · Issue #354 · TheWreckingCrewUK/Modset · GitHub
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[SUGGESTION] Port Zeus Modules #354
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@Bosenator

Description

@Bosenator

Is your feature related to a problem? Please describe.
Achilles/Ares is deprecated, and we utilise a fraction of the total toolset with it including a lot of duplicate functionality.

Describe the solution you'd like
The mod is released under a permissive license that'll allow us to adopt, adapt and utilise. We should look at porting over functionality that's useful, and adapt to work better with our framework (for example, make some features also 3DEN modules or work with our medical/caching etc.).

Ross' List of Very Nice Things:

  • Ambient Animation
  • Garrison Building (Instantenous)
  • Search and Garrison Building
  • Search Building
  • Set Suicide Bomber
  • Surrender Unit
  • Un-Garrison
  • Deep Copy & Paste
  • Damage Buildings
  • Lock Doors
  • Toggle Lights (Lamps)
  • Advanced Weather Change
  • Earthquake
  • Add NVD/Tactical Light
  • Toggle Tactical Light
  • Suppressive Fire
  • Create Target
  • Attach To
  • Create IED/Mines/Explosives
  • Hide Object
  • Supply Drop
  • Create Edit Intel
  • Spawn Effect
  • Promote to Zeus (Very Important)

Some of these are done by ACE, but not to a satisfactory level. Some are done by our framework, but aren't exposed to Zeus. Some are done by ACE/Framework, and I can't really see how it'd be functionally different (e.g. Surrender Unit).

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