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Hello,
For a small project, I created an animation in Blender and exported it as an EXR image sequence.
I rendered in AgX LOG, and I would have liked to be able to test LUTs directly in TEV, it would have been practical. And I thought I'd propose this feature in the hope that it could be implemented.
Thanks :)
The text was updated successfully, but these errors were encountered:
Hello,
For a small project, I created an animation in Blender and exported it as an EXR image sequence.
I rendered in AgX LOG, and I would have liked to be able to test LUTs directly in TEV, it would have been practical. And I thought I'd propose this feature in the hope that it could be implemented.
Thanks :)
The text was updated successfully, but these errors were encountered: