8000 Stopping a compile will not kill the compiler · Issue #1864 · TrenchBroom/TrenchBroom · GitHub
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Stopping a compile will not kill the compiler #1864

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bstordeur opened this issue Oct 18, 2017 · 2 comments
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Stopping a compile will not kill the compiler #1864

bstordeur opened this issue Oct 18, 2017 · 2 comments
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Prio:2 Medium priority: Non crash bugs that impede the user, features that add new functionality. Type:Bug Errors and problems

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@bstordeur
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bstordeur commented Oct 18, 2017

When compiling a map via the compiler UI, if you stop the compile mid-way through, the compile process (qbsp, vis or light) isn't properly killed and keeps running in the background eating up resources.
This is with ericw's latest compilers, not actually sure if it's a TB issue or an issue with the compilers.
Latest TB2 on Windows 7.

@kduske kduske added Prio:2 Medium priority: Non crash bugs that impede the user, features that add new functionality. Status:Ready Type:Bug Errors and problems labels Oct 18, 2017
@kduske kduske added this to the TrenchBroom 2.0.0 milestone Oct 18, 2017
@kduske
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kduske commented Oct 18, 2017

Which platform is this on?

@bstordeur
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bstordeur commented Oct 18, 2017

Sorry, Windows 7.
Apparently some more people noticed it on discord, but no one got around to posting a bug cause they're all so lazy. :)

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Prio:2 Medium priority: Non crash bugs that impede the user, features that add new functionality. Type:Bug Errors and problems
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