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First of all, great work!!! I'm really looking forward to see this integrated with socket.io.
I've seen that you've fixed some JSlint errors, I've found some more:
You're creating arrays like this:
var words = new Array(size);
JSlint recommends using array literal notation, and javascript doesn't need an array size, it will be incremented automatically.
So you could just do:
var words = [];
Besides that there are some variable undefined (j, _base64_keyStr, str, reason)
And some node.js/browser methods left that should be replaced with titanium methods (console.error, console.trace)
And some comma's that should be remove (behind type: Ti.Codec.TYPE_BYTE)
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