8000 UMI does not work when setting object inactive in Start() · Issue #129 · mopsicus/umi · GitHub
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UMI does not work when setting object inactive in Start() #129
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@trackme518

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@trackme518

I am using UMI in my project. At some place it works and other it does not. I literally copied the whole gameobject with Text input field and attached UMI script, place it higher in UI elements hierarchy and it works. While inside other element it does not work. Worse, I can not see what is the difference as inside other element it is working. I am not sure if this is some problem with some cached behavior or what gives.

In green where it works, in red where it does not. Unfortunetely I can not find a difference - ie why it behaves like this.

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