8000 Move terrain and surface texture loading from post-loading screen to the main loading screen process · Issue #538 · orbitersim/orbiter · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

Move terrain and surface texture loading from post-loading screen to the main loading screen process #538

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
daves-ssu opened this issue Jan 5, 2025 · 1 comment

Comments

@daves-ssu
Copy link

This is a suggestion to move the loading of the terrain and surface textures from the post-loading screen process to during the actual loading screen process where they actually belong IMO. Current process just doesn't look right with everything but the terrain and surface textures having been fully loaded.

@jarmonik
Copy link
Contributor

It could be tricky to alter the loading process and this is only a problem when starting simulation with a landed vessel. I have tried this couple of times in the past with no success. But now that the Orbiter sources are available it might be doable.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants
0