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has been implemented in a couple servers, so why not in TAS? |
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Do you have links to the relevant functions etc to control acf damage on a per-player basis? |
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sooooo recently faisal got amazing idea of making the acf damage same as the pvp/build state
so that means if ur in pvp, your props can be damaged, if ur in build they cant. SHRIMPLE AS THAT!!
And why the hell not?!?!??!
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