Release 0.8.7 #116
andy5995
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I've updated the AppImage now so it can just be run from anywhere. It can be downloaded from https://github.com/netpanzer/netpanzer/releases/tag/0.8.7-github Once downloaded, run
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Although there is already a 0.8.7 release on SourceForge, the SF project is no longer being updated. All future releases will happen here on GitHub. Here is the ChangeLog for the 0.8.7 release:
The following is a list of the main FIXES/NEW FEATURES in this Release:
Ally chat bug fixed. The new key to open it is now 't', instead of CTRL+a - press enter to send msg etc. just like the normal chat.
Crash of dedicated server on restart (generally after 3rd round) fixed.
Nicknames are now cropped at 24 chars (no more long ugly nicks)
Fixed server crash on receiving long chat strings (this was a serious vunerability easy to exploit in lua).
Fixed game (score,nicks,tanks control) hijacking by sending packets normally not destined to gameserver (there might be other similar issues regarding netpackets - but at least we now know where to look).
I noticed a TCP Nodelay issue in Windows systems newer than XP (not tested much, but I read that tcp nodelay must be set in an earlier stage in recent Win - not an issue in Posix systems), so I added an ifdef in the source targeting Win32 to make that call before in the socket initialization process.
Several Anti-Spam controls:
chat messages rate limited - abusers get brutally disconnected hehe.
high rate ally requests messages limited - abuser gets disconnected.
anti cheat (autoclick) - players with excessive click rate are kicked and a message appears on server. Can be tuned in server.cfg (values from 1 [strict] to 5 [very permissive], default is 3 - note: a very bad connection, and usually a wireless one, may cause to be wrongly identified as 'cheaters', though this appears to be not frequent).
no easy frags - players with a score (points) less than -25 get kicked (value can be set in server.cfg [from -15 to -100]), a warning appears in chat to remind this rule.
A remix of visuals and starting panels graphics (finally coordinated with the main website).
Added tips for newbies in JoinView (random on each restart).
The welcome msg in dedicated server is now repeated every 10 mins - can be used as reminder...
A set of ASCII Art messages have been added in usercommands.lua - usage '/say war' (you can add your own) - max 7 lines or servers disconnect you!
Partially reactivated bots (they just connect, get an ugly gray flag and sit there LOL).
Temporarily disabled unit powerups as they never worked (only unit self-destruct is still active) and replaced by bonus units and radar powerups - I'd like to make a major rewrite of bonuses in next release to make the unit powerups actually work and add new ones.
Source and binaries
Those are already available in your Linux distro and on the SF project page so there's no need to duplicate them here.
This discussion was created from the release Release 0.8.7.
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