8000 GitHub - alexishachemi/ProcGen: A procedural generation library for room-based dungeons and caves.
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

alexishachemi/ProcGen

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

35 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ProcGen

ProcGen is a procedural generation library for creating room-based dungeons and caves.

It is heavily based off of Pierre Vigier's Dungeon and Cave Generation blog post where he explains how he made the generation for his game, Vagabo 6169 nd.

For more information about how to use the library and how generation works, check the manual.

Dependencies

Building

to build the library you can use the included Makefile:

make

It will then build the libprocgen.so shared library.

Debug

To run the debug program that was used to produced the example images, you can use the provided debug script debug.sh.

<- Manual

About

A procedural generation library for room-based dungeons and caves.

Resources

Stars

Watchers

Forks

0