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Description
Description
The saveload documentation states:
saveload is a module that provides mechanisms to serialize and deserialize a World, it makes use of the popular [serde](https://docs.rs/serde) library and requires the feature flag serde to be enabled for specs in your Cargo.toml file.
The API documentation does not mention this fact, but it was at least for me the first google search hit when I got unresolved import specs::saveload
.
Maybe it would even be worth it to add the information to the Troubleshooting section
Motivation
I had to search quite a long time to find that information. I assume I'm not the only person to search the API than to read the tutorial.
Drawbacks
None
- Is it a breaking change? No
- Can it impact performance, learnability, etc? Yes