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Merge branch 'main' of https://github.com/antopilo/Nuake
MSBuild #477: Commit 59648e3 pushed by antopilo
April 27, 2024 23:13 12m 14s main
April 27, 2024 23:13 12m 14s
Merge branch 'main' of https://github.com/antopilo/Nuake
MSBuild #476: Commit 0c74c4b pushed by antopilo
April 27, 2024 19:18 12m 40s main
April 27, 2024 19:18 12m 40s
Started command system
MSBuild #475: Commit bff56e9 pushed by antopilo
April 27, 2024 01:19 12m 56s main
April 27, 2024 01:19 12m 56s
Fixed Nuake.Net copy command failing
MSBuild #474: Commit 05d7fc1 pushed by antopilo
April 26, 2024 02:44 12m 32s main
April 26, 2024 02:44 12m 32s
Separated restore and build in two steps
MSBuild #473: Commit 64587fe pushed by antopilo
April 26, 2024 02:07 11m 34s main
April 26, 2024 02:07 11m 34s
Fix nuget missing package in build pi;eine
MSBuild #472: Commit afa075b pushed by antopilo
April 26, 2024 02:04 1m 51s main
April 26, 2024 02:04 1m 51s
Reduced verbosity in pipeline msbuild
MSBuild #471: Commit 8ca5b4c pushed by antopilo
April 26, 2024 01:59 12m 30s main
April 26, 2024 01:59 12m 30s
Bumped
MSBuild #470: Commit 930ef13 pushed by antopilo
April 26, 2024 01:56 11m 43s main
April 26, 2024 01:56 11m 43s
Removed unnecessary log
MSBuild #469: Commit dd74ee0 pushed by antopilo
April 26, 2024 01:47 10m 4s main
April 26, 2024 01:47 10m 4s
Physics now calculates proper local transform if body has parent
MSBuild #468: Commit 5088810 pushed by antopilo
April 26, 2024 01:43 9m 54s main
April 26, 2024 01:43 9m 54s
Added status bar and second menu bar to the Editor
MSBuild #467: Commit db7002f pushed by antopilo
April 26, 2024 01:32 10m 14s main
April 26, 2024 01:32 10m 14s
Improved camera speed indicator
MSBuild #466: Commit 845aa3e pushed by antopilo
April 26, 2024 00:02 10m 46s main
April 26, 2024 00:02 10m 46s
Started code path for prefab thumbnails
MSBuild #465: Commit b5ca005 pushed by antopilo
April 25, 2024 04:14 10m 38s main
April 25, 2024 04:14 10m 38s
Code styling
MSBuild #464: Commit 6fea28e pushed by antopilo
April 24, 2024 04:16 9m 41s main
April 24, 2024 04:16 9m 41s
Now calling both collidee when a collision occur, removed unnecessary…
MSBuild #463: Commit 70dec8f pushed by antopilo
April 24, 2024 04:06 9m 40s main
April 24, 2024 04:06 9m 40s
Fixed a bug that would shift the remapping of prefab skeleton by 1 depth
MSBuild #462: Commit 4468b83 pushed by antopilo
April 24, 2024 03:38 9m 54s main
April 24, 2024 03:38 9m 54s
Added prefab instancing through C# and support for mid-game rigidbody…
MSBuild #461: Commit 39025d8 pushed by antopilo
April 24, 2024 03:22 9m 27s main
April 24, 2024 03:22 9m 27s
Added relative path entity fetching
MSBuild #460: Commit efbf45c pushed by antopilo
April 20, 2024 16:50 9m 29s main
April 20, 2024 16:50 9m 29s
Partial implementation of new entity accesors from scene tree path
MSBuild #459: Commit 512cb33 pushed by antopilo
April 19, 2024 04:04 9m 48s main
April 19, 2024 04:04 9m 48s
Fixed inconsistent physics callback
MSBuild #458: Commit 5cb99f7 pushed by antopilo
April 19, 2024 03:30 9m 52s main
April 19, 2024 03:30 9m 52s
Collision callback now returns native instance if possible
MSBuild #457: Commit c981b45 pushed by antopilo
April 19, 2024 03:10 9m 49s main
April 19, 2024 03:10 9m 49s
Type alias for NetAPIModule map
MSBuild #456: Commit 41c07bf pushed by antopilo
April 19, 2024 00:22 9m 46s main
April 19, 2024 00:22 9m 46s
Aadded GetLocalPosition and IsMouseButtonDown to .Net API
MSBuild #455: Commit 9164bcc pushed by antopilo
April 19, 2024 00:08 9m 51s main
April 19, 2024 00:08 9m 51s
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