Represents a 3D scene.
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| Scene () |
| Creates a new Scene. More...
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void | AddElement (Element3D element) |
| Adds the specified element to the scene.
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void | AddRange (IEnumerable< Element3D > elements) |
| Adds the specified elements to the scene.
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void | Replace (Func< Element3D, Element3D > replacementFunction) |
| Replaces each element in the scene with the element returned by the replacementFunction .
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void | Replace (Func< Element3D, IEnumerable< Element3D >> replacementFunction) |
| Replaces each element in the scene with the element(s) returned by the replacementFunction .
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Represents a 3D scene.
Definition at line 66 of file Scene.cs.
◆ Scene()
VectSharp.ThreeD.Scene.Scene |
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The documentation for this class was generated from the following file: