AddLayer(SKRenderContext newContent, SKRenderAction newTransform) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
Dispose() | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
InsertLayer(int index, SKRenderContext newContent, SKRenderAction newTransform) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
InvalidateDirty() | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
InvalidateZIndex() | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
LayerTransforms | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
MoveLayer(int oldIndex, int newIndex) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
PageHeight | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
PageWidth | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
RemoveLayer(int layer) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
Render(DrawingContext context) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
RenderActions | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
RenderAtResolution(int width, int height, SKColor? background=null) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
RenderLock | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
SKMultiLayerRenderCanvas(Document document, Colour backgroundColour, double width, double height, List< SKRenderAction > layerTransforms=null) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
SKMultiLayerRenderCanvas(IEnumerable< Page > layers, Colour backgroundColour, double width, double height, List< SKRenderAction > layerTransforms=null) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
SKMultiLayerRenderCanvas(List< SKRenderContext > contents, List< SKRenderAction > contentTransforms, Colour backgroundColour, double width, double height) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
Spinner | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
SwitchLayers(int layer1, int layer2) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
UpdateLayer(int layer, SKRenderContext newContent, SKRenderAction newTransform) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |
UpdateWith(List< SKRenderContext > contents, List< SKRenderAction > contentTransforms, Colour backgroundColour, double width, double height) | VectSharp.Canvas.SKMultiLayerRenderCanvas | |