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Fixed type
Continuous Integration #189: Commit 964ab57 pushed by james-pre
April 29, 2024 18:36 2m 8s main
April 29, 2024 18:36 2m 8s
Formatting
Continuous Integration #188: Commit 4dbf65f pushed by james-pre
April 29, 2024 18:36 2m 21s main
April 29, 2024 18:36 2m 21s
Added levelEventNames
Continuous Integration #187: Commit d8a3db3 pushed by james-pre
April 29, 2024 18:05 2m 34s main
April 29, 2024 18:05 2m 34s
Removed unused size uniform
Continuous Integration #186: Commit 3f21e9e pushed by james-pre
April 29, 2024 12:26 2m 25s main
April 29, 2024 12:26 2m 25s
Changed body seed to be on core
Continuous Integration #185: Commit 461d16f pushed by james-pre
April 28, 2024 16:59 2m 25s main
April 28, 2024 16:59 2m 25s
Removed spherical
Continuous Integration #184: Commit 8da7922 pushed by james-pre
April 27, 2024 16:37 2m 4s main
April 27, 2024 16:37 2m 4s
Renamed luminance functions to prand
Continuous Integration #183: Commit a5ca2d4 pushed by james-pre
April 27, 2024 16:35 2m 17s main
April 27, 2024 16:35 2m 17s
Prefix floats with zero
Continuous Integration #182: Commit b249c4f pushed by james-pre
April 27, 2024 16:16 30s main
April 27, 2024 16:16 30s
Changed from UVs to normals for planet textures
Continuous Integration #181: Commit 2f63639 pushed by james-pre
April 27, 2024 16:15 30s main
April 27, 2024 16:15 30s
Formatting
Continuous Integration #180: Commit 41687f1 pushed by james-pre
April 27, 2024 13:11 2m 11s main
April 27, 2024 13:11 2m 11s
Removed old sampler based code
Continuous Integration #179: Commit 26d454c pushed by james-pre
April 27, 2024 12:47 2m 20s main
April 27, 2024 12:47 2m 20s
Updated planet textures to use single numeric seed
Continuous Integration #178: Commit 486e89a pushed by james-pre
April 27, 2024 12:26 2m 34s main
April 27, 2024 12:26 2m 34s
Changed face to int
Continuous Integration #177: Commit 5811206 pushed by james-pre
April 27, 2024 00:04 2m 47s main
April 27, 2024 00:04 2m 47s
Typescriptified renderers
Continuous Integration #176: Commit c2af8f2 pushed by james-pre
April 26, 2024 22:34 2m 34s main
April 26, 2024 22:34 2m 34s
Added PlanetMaterial.scene
Continuous Integration #175: Commit 414d12b pushed by james-pre
April 26, 2024 22:22 2m 31s main
April 26, 2024 22:22 2m 31s
Inlined texture generation calls
Continuous Integration #174: Commit 0fd0c83 pushed by james-pre
April 26, 2024 22:19 44s main
April 26, 2024 22:19 44s
Decreased planet albedos
Continuous Integration #173: Commit b9b80d4 pushed by james-pre
April 26, 2024 22:11 28s main
April 26, 2024 22:11 28s
Inline fresnel computation
Continuous Integration #172: Commit ea531dd pushed by james-pre
April 26, 2024 22:04 33s main
April 26, 2024 22:04 33s
Removed arcahic "options" uniform
Continuous Integration #171: Commit d784566 pushed by james-pre
April 26, 2024 21:53 32s main
April 26, 2024 21:53 32s
Enabled clouds
Continuous Integration #170: Commit fbf0d8a pushed by james-pre
April 26, 2024 21:31 2m 55s main
April 26, 2024 21:31 2m 55s
Added apply_luminance
Continuous Integration #169: Commit 74e819c pushed by james-pre
April 26, 2024 21:11 2m 24s main
April 26, 2024 21:11 2m 24s
Renamed some things
Continuous Integration #168: Commit 6af2e0b pushed by james-pre
April 26, 2024 20:48 2m 24s main
April 26, 2024 20:48 2m 24s
Removed camera class
Continuous Integration #167: Commit d52cb43 pushed by james-pre
April 25, 2024 22:00 2m 40s main
April 25, 2024 22:00 2m 40s
Changed renderer init logging
Continuous Integration #166: Commit 99382b8 pushed by james-pre
April 25, 2024 21:51 5m 13s main
April 25, 2024 21:51 5m 13s
Changed title to be set from main not client thread
Continuous Integration #165: Commit 4b6aaab pushed by james-pre
April 25, 2024 20:41 5m 13s main
April 25, 2024 20:41 5m 13s
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