8000 FillHoles algorithm can get stuck for some degenerate geometries · Issue #9 · ctlee/gamer · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
FillHoles algorithm can get stuck for some degenerate geometries #9
Open
@ctlee

Description

@ctlee

The algorithm assumes that boundaries of the surface mesh consist of edges connected only to one face. In some cases, the edges can be connected to more than two faces. Currently, those edges are not searched and thus, FillHoles will throw an error about being unable to connect the hole ring.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions

      0