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In my case, I want to make an API that will send
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a message to all connected nodes. From my understanding, to do this, I need to spawn an express API on each server (already done), add a route that listens for external messages (which would be received by any worker in particular), process.send
that message to the master, then have the master worker.send
that to each individual worker. Right now, I can do all but the last step, because gameServer.fork()
doesn't seem to return anything.
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