8000 Releases · dqrk0jeste/mwc · GitHub
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Releases: dqrk0jeste/mwc

v0.1.3

06 Mar 14:55
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this release adds support for a few new protocols

  • xdg activation
  • relative pointer
  • pointer constraint

the last two are used by games which should work properly now (tested with minecraft only)

among other minor fixes, hardcoded paths for files in meson.build have been replaced with more flexible datadir parametar, allowing easier installation.

Full Changelog: v0.1.2...v.0.1.3

v0.1.2

27 Feb 23:38
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quite some improvements with drawing stuff

What's Changed

Full Changelog: v0.1.1...v0.1.2

v0.1.1

21 Feb 07:30
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fixed the default config not working #42

v0.1.0

20 Feb 19:40
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this is a release following the move to scenefx as the renderer. it introduces a lot of new eye-candy effects, notably

  • blur
  • rounded corners
  • shadows

but also a lot of other features and fixes

  • grabbing and moving of tiled toplevels
  • configuration hot reloading on save
  • (a bit) better ipc ( run mwc-ipc -h for help)
  • animation improvements
  • server side initialized fullscreen apps
  • moved to meson for the build system
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