Releases: dqrk0jeste/mwc
Releases · dqrk0jeste/mwc
v0.1.3
this release adds support for a few new protocols
- xdg activation
- relative pointer
- pointer constraint
the last two are used by games which should work properly now (tested with minecraft only)
among other minor fixes, hardcoded paths for files in meson.build
have been replaced with more flexible datadir
parametar, allowing easier installation.
Full Changelog: v0.1.2...v.0.1.3
v0.1.2
quite some improvements with drawing stuff
What's Changed
- Buffer rewrite by @dqrk0jeste in #49
- animation and rounding impr by @dqrk0jeste in #50
Full Changelog: v0.1.1...v0.1.2
v0.1.1
v0.1.0
this is a release following the move to scenefx
as the renderer. it introduces a lot of new eye-candy effects, notably
- blur
- rounded corners
- shadows
but also a lot of other features and fixes
- grabbing and moving of tiled toplevels
- configuration hot reloading on save
- (a bit) better ipc ( run
mwc-ipc -h
for help) - animation improvements
- server side initialized fullscreen apps
- moved to meson for the build system