8000 Rewrite Mob Wrapping Mechanic · Issue #51 · eldoriarpg/BloodNight · GitHub
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Rewrite Mob Wrapping Mechanic #51
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@rainbowdashlabs

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@rainbowdashlabs

The plugin should use a inheritance tree and take the most top mob type.

If we define a special mob for magma slime and slime, we want that the a magma slime is wrapped to the magma slime and not to the slime special mob.

Therefore we need to build a inheritance tree in runtime to reduce update requirements.
The detection will then start at the own mob type and walk down the tree until it reaches the root or a mob type with a assigned special mob.

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