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Setting for reducing battery drain #39
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Hi manfred, |
I found a function do_sprite_collision() in custom.cpp and commented it out. |
On average one core has a load of 45% on Workbench 1.3, using mouse, shell, etc. That is quite a lot. Although watching a youtube video might produce a similar load. |
When you seeing 45% load, which device are you talking about ? I mean if it is a A4-Processor powered device, this would seem to be an completely welcome and acceptable value. |
It's an iPad mini 4. With a A8 CPU, 2 core, 1.5GHz. Having said that, compiling iUAE with -O3 reduces the load to 24-27%. |
Wow, that sounds better. I also want this setting ;-) Someone should make a pull request and bring it into the master/dev branch, @emufreak or do you like to fix that quickly ? |
It depends a bit how you install iUAE on you device. |
Sounds like we can just document this - @mdbergmann do you want to update README.md with this information? |
Yeah, can do. |
Added pull request |
Hi.
Can anyone recommend a compile time setting to reduce CPU load and battery drain as much as possible?
Manfred
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