Open
Description
These defines in glfw3.h have the same values, I believe this is not how it should be, though it won't cause any issues either (afaik).
#define GLFW_NATIVE_CONTEXT_API 0x00036001
#define GLFW_EGL_CONTEXT_API 0x00036002
#define GLFW_ARROW_CURSOR 0x00036001
#define GLFW_IBEAM_CURSOR 0x00036002