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Make all flyout items (with visual representation) focusable #8943
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#8939 addresses the key |
I don't think we can do that because not all flyout items are rendered, and therefore focusable - notably, gaps are FlyoutItems, but they aren't rendered and obviously shouldn't be focusable. They are bounded, however. |
_Note: This is a roll forward of #8920 that was reverted in #8933. See Additional Information below._ ## The basics - [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change) ## The details ### Resolves Fixes #8918 Fixes #8919 Fixes part of #8943 Fixes part of #8771 ### Proposed Changes This updates several classes in order to make toolboxes and flyouts focusable: - `IFlyout` is now an `IFocusableTree` with corresponding implementations in `FlyoutBase`. - `IToolbox` is now an `IFocusableTree` with corresponding implementations in `Toolbox`. - `IToolboxItem` is now an `IFocusableNode` with corresponding implementations in `ToolboxItem`. - As the primary toolbox items, `ToolboxCategory` and `ToolboxSeparator` were updated to have -1 tab indexes and defined IDs to help `ToolboxItem` fulfill its contracted for `IFocusableNode.getFocusableElement`. - `FlyoutButton` is now an `IFocusableNode` (with corresponding ID generation, tab index setting, and ID matching for retrieval in `WorkspaceSvg`). Each of these two new focusable trees have specific noteworthy behaviors behaviors: - `Toolbox` will automatically indicate that its first item should be focused (if one is present), even overriding the ability to focus the toolbox's root (however there are some cases where that can still happen). - `Toolbox` will automatically synchronize its selection state with its item nodes being focused. - `FlyoutBase`, now being a focusable tree, has had a tab index of 0 added. Normally a tab index of -1 is all that's needed, but the keyboard navigation plugin specifically uses 0 for flyout so that the flyout is tabbable. This is a **new** tab stop being introduced. - `FlyoutBase` holds a workspace (for rendering blocks) and, since `WorkspaceSvg` is already set up to be a focusable tree, it's represented as a subtree to `FlyoutBase`. This does introduce some wonky behaviors: the flyout's root will have passive focus while its contents have active focus. This could be manually disabled with some CSS if it ends up being a confusing user experience. - Both `FlyoutBase` and `WorkspaceSvg` have built-in behaviors for detecting when a user tries navigating away from an open flyout to ensure that the flyout is closed when it's supposed to be. That is, the flyout is auto-hideable and a non-flyout, non-toolbox node has then been focused. This matches parity with the `T`/`Esc` flows supported in the keyboard navigation plugin playground. One other thing to note: `Toolbox` had a few tests to update that were trying to reinit a toolbox without first disposing of it (which was caught by one of `FocusManager`'s state guardrails). This only addresses part of #8943: it adds support for `FlyoutButton` which covers both buttons and labels. However, a longer-term solution may be to change `FlyoutItem` itself to force using an `IFocusableNode` as its element. ### Reason for Changes This is part of an ongoing effort to ensure key components of Blockly are focusable so that they can be keyboard-navigable (with other needed changes yet both in Core Blockly and the keyboard navigation plugin). ### Test Coverage No new tests have been added. It's certainly possible to add unit tests for the focusable configurations being introduced in this PR, but it may not be highly beneficial. It's largely assumed that the individual implementations should work due to a highly tested FocusManager, and it may be the case that the interactions of the components working together is far more important to verify (that is, the end user flows). The latter is planned to be tackled as part of #8915. ### Documentation No documentation changes should be needed here. ### Additional Information This includes changes that have been pulled from #8875. This was originally merged in #8916 but was reverted in #8933 due to google/blockly-keyboard-experimentation#481. Note that this does contain a number of differences from the original PR (namely, changes in `WorkspaceSvg` and `FlyoutButton` in order to make `FlyoutButton`s focusable). Otherwise, this has the same caveats as those noted in #8938 with regards to the experimental keyboard navigation plugin.
Hmm. In that case, either we'd need to have a special case version of How much are we expecting custom flyout items that are focusable and aren't part of Core? If the answer's more than zero, then we'll need to think carefully about how to make |
After #9004 lands I think the state will be:
Making @BenHenning @gonfunko please confirm whether the above are correct. |
That sounds correct. |
Agreed--making |
Arbitrary flyout items that can be added as of v12 (see #8687 for some context on how this affected the old keyboard navigation plugin).
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