This repository was archived by the owner on Aug 24, 2022. It is now read-only.
This repository was archived by the owner on Aug 24, 2022. It is now read-only.
Open
Description
The async callbacks improve a few new challenges, especially because you cant pass them custom arguments.
Bobert42 helped me out by adding a PlayerConnected and PlayerDisconnected Event that works just fine in everyday use.
But when more than one player joins or leaves a TTT Server at the same time, only one of them (the last one) will get moved.