8000 The road in the first level of Megamind: The Blue Defender (USA) has broken textures when using Vulkan · Issue #13846 · hrydgard/ppsspp · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
The road in the first level of Megamind: The Blue Defender (USA) has broken textures when using Vulkan #13846
Open
@ghost

Description

This is at native resolution. It doesn't happen with OpenGL.

Capture

There's also this upscaling issue that happens with Both Vulkan and OpenGL. Sorry if this is another unfixable problem.

Capture2

Metadata

Metadata

Assignees

No one assigned

    Labels

    D3D11Direct3D 11D3D9Direct3D 9Depth / ZIssue involves depth drawing parameters.GE emulationBackend-independent GPU issuesVulkan

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions

      0