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Description
Ideas
- Refactor code, splitting it better and using better patterns. React / Redux? + Some canvas lib?
- Auto-detect tile size when changing image.
- Drag and drop input image.
- Generate output in same page.
- Export to Godot (Collisions and Bitmap).
- Zoom change.
- Preview Mode layers:
- Grid
- Grid split
- Transparency
- Collisions
- Bitmask
- Edit Mode:
- Edit collisions and bitmasks on the canvas (rects and triangles).
- Edit Godot icon.
- App exports for MacOS, Windows and Linux (Debian).
- Examples for 24-px and 32-px tiles.
- Support for Wang autotiles (reverse Blob to Wang)
Unsupported
Not yet supported or not tested:
- Isometric tiles
- Non top-down tilesets
- Exporting to other game engines (Unity, Game Maker Studio)
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