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For those who try to run this project using the newest three and tree-globe deps
"three": "^0.171.0",
"three-globe": "^2.37.5",
I had to update light values. These settings gave something similar to the original look:
// Setup camera
var dLight = new THREE.DirectionalLight(0xffffff, 10);
dLight.position.set(-800, 2000, 400);
camera.add(dLight);
var dLight1 = new THREE.DirectionalLight(0x7982f6, 5);
dLight1.position.set(-200, 500, 200);
camera.add(dLight1);
var dLight2 = new THREE.PointLight(0x8566cc, 15, 0, 0);
dLight2.position.set(-200, 500, 200);
camera.add(dLight2);
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