From 1201c4dc68be0b5d210839b6bd121c5472f7d8e2 Mon Sep 17 00:00:00 2001 From: Paul Bryan Date: Mon, 16 Jun 2025 21:29:22 -0700 Subject: [PATCH] Add style to usage example --- README.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.rst b/README.rst index a4b0f87..8c6d39f 100644 --- a/README.rst +++ b/README.rst @@ -167,7 +167,7 @@ In addition to convenience methods, `svg3d` allows full control over the viewpor # A "scene" is a list of Mesh objects, which can be easily generated from raw data scene = [ - svg3d.Mesh.from_vertices_and_faces(vertices, faces, shader=empty_shader) + svg3d.Mesh.from_vertices_and_faces(vertices, faces, shader=empty_shader, style=style) ] view = svg3d.View.from_look_at_and_projection(