Stars
randomascii / UIforETW
Forked from google/UIforETWUser interface for recording and managing ETW traces
Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, help…
Surfel Radiance Cascades Diffuse Global Illumination
Windows API for the PS5 DualSense controller
A Simple cross-platform library for communicating with HID devices
Dagor Engine and Tools source code from Gaijin Games KFT
Unicode routines (UTF8, UTF16, UTF32) and Base64: billions of characters per second using SSE2, AVX2, NEON, AVX-512, RISC-V Vector Extension, LoongArch64, POWER. Part of Node.js, WebKit/Safari, Lad…
Single-header dependency-free BVH construction and traversal library.
Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
An SDL3-based implementation of OpenAL in a single C file.
Blip is a cross-platform fully scriptable game engine and distribution platform.
h3r2tic / kajiya
Forked from EmbarkStudios/kajiya💡 Experimental real-time global illumination renderer 🦀
Performance-portable, length-agnostic SIMD with runtime dispatch
A lightweight game engine written in modern C++
An open source, web-based, node-based dialogue editor alternative for Arcweave, video games and more!
Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rendering Behind Frostbite's Hair".
A free and open source music-making software for Windows. Uses wavetable synthesis and sampling to generate sounds.
Crossplatform tool for inject shellcode into .exe and .dll binaries (x86 and x64)
A community sourced database of game controller mappings to be used with SDL Game Controller functionality
A Simple library for communicating with USB and Bluetooth HID devices on Linux, Mac, and Windows.
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
Voxel Plugin Legacy for Unreal Engine
Interactively Modifying Compressed Sparse Voxel Representations
A tool which allows you to edit source code of any MSVC C++ project live at runtime