10000 [Graphical Bug]: Castlevania - Curse of Darkness map glitch. · Issue #281 · libretro/LRPS2 · GitHub
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[Graphical Bug]: Castlevania - Curse of Darkness map glitch. #281

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fenilli opened this issue Apr 20, 2024 · 1 comment
Open

[Graphical Bug]: Castlevania - Curse of Darkness map glitch. #281

fenilli opened this issue Apr 20, 2024 · 1 comment

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@fenilli
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fenilli commented Apr 20, 2024

No need to rewrite the whole thing but it seens to be a bug that LRPS2 shares with the current version of #6156.

Is there any workaround know that can be used in LRPS2?

@fenilli
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fenilli commented Apr 20, 2024

By setting this options it is fixed for now will update if there is a problem later on.
Don't know which one was the one that fixed this specific problem.

Renderer: OpenGL.
Deinterlacing Mode: No-interlacing patch.
Aspect Ratio: 16:9.
Enable Widescreen Patches: On.
Dithering: Scaled.
Texture Filtering: Bilinear (Forced).
Blend Unit Accuracy: High.

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