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Ico (PAL version selecting 60hz mode) freezes on opening cutscene at two specific instances where the person draws his sword and the cutscene skipped right after where the gates open. Curiously, this issue was documented on a pcsx2 forum a decade ago where the fix was to enable clamping to extra. This option is not in LRPS2.
The text was updated successfully, but these errors were encountered:
Ico (PAL version selecting 60hz mode) freezes on opening cutscene at two specific instances where the person draws his sword and the cutscene skipped right after where the gates open. Curiously, this issue was documented on a pcsx2 forum a decade ago where the fix was to enable clamping to extra. This option is not in LRPS2.
The text was updated successfully, but these errors were encountered: