8000 F-Zero GX Performance Issue when restarting Dolphin core · Issue #330 · libretro/dolphin · GitHub
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F-Zero GX Performance Issue when restarting Dolphin core #330
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@afjara

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@afjara

Hi!

I've just installed a fresh RetroArch copy using a Dell Optiplex Micro 3060 (i5-8400T, Intel UHD 630) with Windows 11. After running F-Zero GX from a cold start (just after RA is opened), the problematic Sand Ocean track runs perfectly smooth at 60 FPS at default core settings (only Shader compilation set to a-sync ubershaders and to compile shaders before start).

After closing content and starting the game again, everything seems to run normal, but Sand Ocean runs laggy at ~30 FPS. Closing RA and starting the game again solves the issue and Sand Ocean runs at 60 FPS again.

Same behavior using another PC (i5-1135G7, Intel Iris Xe).

RA 1.19.1 video options set to default, using d3d11 video backend.

It will be great if someone has a hint to resolve this issue!

Thanks in advance.

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