10000 Figure out the meaning of the unknown bytes in keyframe headers · Issue #16 · loldevs/leaguespec · GitHub
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Figure out the meaning of the unknown bytes in keyframe headers #16
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@Zero3

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@Zero3

According to the wiki, keyframe headers look as follows:

03 XX XX XX // Timestamp, in seconds, as float
XX 02 00 00
00 61 00 00
00 00 00 00

We should try to figure out what the remaining bytes (that is, everything but the timestamp) mean. The initial 03 is probably either a magic number, a version number or a packet type identifier.

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