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Releases: LostArtefacts/TRX

Development snapshot

26 Mar 21:10
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Development snapshot Pre-release
Pre-release

Commit: 1be0276

TR1X changes

UnreleasedDiff · History

Changes:

  • added German translation

TR2X changes

UnreleasedDiff · History

Changes:

  • added German translation
  • fixed flat/opaque window shards in Lara's Home and Home Sweet Home (#3512)

TR2X 1.3

14 Jul 19:18
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1.3 – 2025-07-14 - Diff · History

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Changes:

  • reworked scaler/sizer options
    • added an option to set the upscaling filter (Graphic settings → Rendering → Upscaling filter)
    • changed the "Sizer" option name to "Upscaling factor" (Graphic settings → Rendering → Upscaling factor)
    • changed the maximum upscaling factor from 4 to 8
    • changed the "Scaler" option name to "Borders" (Graphic settings → Rendering → Borders)
    • changed the border option to use nice square borders if the aspect mode is set to Any
    • greatly improved text and other UI rendering with upscaling turned on (#1944)
    • removed default bindings for the "Sizer" and the "Scaler" options (#2853)
    • changed screenshots to always produce images at desktop resolution
  • added French translation
  • added Gaelic translation
  • added Italian translation to the installer
  • added dedicated British English translation (#3212)
  • added the ability to advance individual frames to the photo mode
  • added the ability to skip end game credits (#3266)
  • added the ability to hide specific game settings (#3242)
  • added the ability to cycle UI tabs with sidestep keys (#3272)
  • added the ability to change the health bar color for allies, defaulting to green (#3005)
  • added the ability to skip consecutive credit images by holding the action / escape keys
  • added the ability to cycle between a list of predefined Lara poses in the photo mode
  • added the ability to use the dev console during FMVs
  • added a new easter egg command
  • added a /lighting console command to let the player turn lighting system on/off
  • added an /immune console command to make Lara impervious to damage
  • added an option to have dynamic lights generated by flames (Graphic options → Visuals → Fire lighting) (#3336)
  • added missing weapons to Lara's Home, Home Sweet Home and Nightmare in Vegas (for the weapons cheat) (#3360)
  • added the ability in custom levels to use the bear, wolf and ice warrior monk from The Golden Mask in the same level as spiders and other monks
  • added an option to use TR1 snappy swim turn behaviour (Gameplay settings → Controls → Smooth swimming) (#3387)
  • added an option to disable underwater twist (Gameplay settings → Controls → Underwater roll) (#3388)
  • added an option to disable jump twist and swan-dive roll (Gameplay settings → Controls → Jump twists) (#3388)
  • added an option to control responsive jumping lock behaviour (Gameplay settings → Controls → Jump lock mode) (#3389)
  • added an option to display level counter in the statistics dialog (Graphic options → UI → Level counter) (#1087)
  • added an option to control playing of certain animation sound effects such as doors when underwater (Sound options → Underwater animation SFX) (#3385)
  • added an option to choose between original TR1, original TR2 or unrestricted look modes (Gameplay settings → Controls → Look mode) (#3403)
  • added an option to make the quick gun equip keys also holster the active gun (Gameplay settings → UI → Quick gun keys) (#828)
  • added an option to allow the audio to mute when the game is out of focus (Sound options → Mute audio when focus lost, #3333)
  • added an option to control texture filter for UI alone (Graphic options → Rendering → UI filter)
  • added a 16:10 aspect ratio to the Aspect mode option (Graphic options → Rendering → Aspect mode)
  • added an inverted look camera option (Gameplay settings → Controls → Inverted look) (#3403)
  • added missing end of level statistic screens to Home Sweet Home and Kingdom (#2682)
  • added an option to control whether or not Lara reverts to pistols when going from one level to another (Gameplay settings → General → Remember guns between levels) (#3455)
  • ⚠️ changed game flow logic for a level that follows one that removed Lara's guns e.g. Diving Area: re-adding pistols now needs to be done in the game flow file, similar to Atlantis in TR1
  • changed statistics details mode to be placed in the UI section
  • changed controls dialog to remember the player's preferred input method
  • changed UI to show icons relevant to the chosen input method
  • changed death timer skip to only trigger with Action and Inventory keys
  • changed the examine dialog to be close-able with Look button (#3225)
  • changed some settings to be hidden when they're only applicable to specific games or custom levels (#3242)
  • changed some settings to be dimmed when they're not taking effect due to other settings (#3166)
  • changed photo mode help dialog to show icons for inputs
  • changed settings to retain their active position until exiting to title or starting a new level (#3271)
  • changed the dev console to accept compound characters (#2938)
  • changed the item duplication glitch fix to be on by default
  • changed the Bartoli's Hideout sunset effect to also apply to skybox lighting (#1617)
  • changed /secret give and /secret take to give or take all valid secrets when no index is specified
  • fixed inventory screen carpet background texture stretched on non-4:3 aspect ratios (#2022)
  • fixed picked up guns not appearing in holsters / on Lara's back (#1588)
  • fixed room 134 in Opera House having wrong textures (#3142)
  • fixed room 136 in Opera House not having water (#3214)
  • fixed Lara not saying 'aha' when picking up the secret in Lara's Home (#3103)
  • fixed Lara not drawing weapons with quick draw hotkeys if that was her last equipped weapon (#828)
  • fixed Lara not drawing weapons other than pistols and Shotgun with draw key if she didn't have any weapons (#828)
  • fixed Lara using flares only once when holding the flare key (#2062, regression from 0.3)
  • fixed Lara defaulting to pistols when starting Diving Area, if the player has not collected them in Offshore Rig (#828)
  • fixed missing zipline sound in Home Sweet Home (#3102)
  • fixed flare count getting corrupt on save/load if Lara had more than 255 flares (#1592)
  • fixed title screen background not updating aspect ratio when moving fullscreen window between monitors (#2842)
  • fixed title screen background and credit images stretching when using very wide resolutions (#2001)
  • fixed certain commands (such as /load or /play) not working as expected while in the key use inventory screen (#3338)
  • fixed Lara able to schedule an interaction with a detonator when it's in use (#3349)
  • fixed Lara not saying 'no' near gong or detonator when applicable (#3337)
  • fixed Lara saying 'no' near receptacles after loading a game (#1603)
  • fixed Lara saying 'no' near receptacles when using guns, medikits or flares (#1601)
  • fixed Lara being able to permanently discard a key item if she gets pushed on the exact frame she interact with a receptacle (#3398)
  • fixed key items getting consumed at the start of the interaction with receptacles (#3399)
  • fixed the Bartoli's Hideout sunset effect being reset after reloading a save (#1617)
  • fixed the shotgun sound at the end of the shower cutscene in Home Sweet Home being cut off when the credits start (#1579)
  • fixed the camera being partially inside the wall at the end of the Home Sweet Home shower cutscene (#3370)
  • fixed the boat veering if Lara looks left or right when driving (#3409)
  • fixed Lara not equipping a weapon chosen from inventory if it is the last weapon used (#3457)
  • fixed Stopwatch label in Gym not appearing when holding arrows during inventory spin-out (#3460)
  • fixed incorrectly shaded sprites (#3476, regression from 1.0)
  • fixed being able to deselect the passport in the game over screen (#3381, regression from 1.0)
  • fixed Lara getting stuck in the fly cheat in rare circumstances (#3392, regression from 0.3)
  • fixed hostile snowmobiles only shooting one gun (#3478, regression from 0.8)
  • fixed support for >3 secret dragons in custom levels (#3415, regression from 1.2)
  • fixed level select picking one level ahead of the one chosen if the gym is disabled (#3446, regression from 1.0)
  • fixed Lara's holsters resetting at times to incorrect meshes when using the fly cheat (#3451, regression from 0.3)
  • fixed a possible soft lock when saving the game after killing the last boss in Home Sweet Home (#3470, regression from 1.2)
  • fixed the /play command starting the level with wrong items sometimes (#3147, regression from 1.1)
  • fixed the /play command starting Gym in The Golden Mask (this level is not working correctly with TR2G's main.sfx)
  • fixed the /tp command breaking the photo mode
  • fixed the /tp command misbehaving when giving fractional coordinates
  • fixed the /play command not stopping active music when used to play Venice (#3469, regression from 0.8)
  • fixed Lara being affected by the /kill command if monks have been angered (#3492, regression from 1.0)
  • improved performance when resizing the window
  • improved support for >3 secret dragons in custom levels up to 16 dragons
  • improved the /tp command to orient Lara towards keyholes and doors
  • improved handling of animation sound effects when in shallow water (#3385)
  • improved error messages for game flow and string edit mistakes to include path of the problematic file
  • removed config tool (we have ingame setting dialogs now)
  • removed the limit of 10 dynamic lights per frame (#3384)
  • removed the gym_enabled game flow property

TR1X 4.13

14 Jul 19:13
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4.13 – 2025-07-14 - Diff · History

Video preview:

Video

Changes:

  • reworked screen resolutions
    • removed "screen resolution" option
    • removed "window size" rendering mode, enforcing the FBO rendering method (#3332)
    • added aspect ratio mode (Graphic options → Rendering → Aspect mode)
    • added window border option (Graphic options → Rendering → Borders)
    • added integer upscaling option (Graphic options → Rendering → Upscaling factor)
    • renamed "FBO filter" option to "Upscaling filter" (Graphic options → Rendering → Upscaling filter)
    • greatly improved text and other UI rendering with upscaling turned on (#1944)
    • changed screenshots to always produce images at desktop resolution
  • added French translation
  • added Gaelic translation
  • added Italian translation to the installer
  • added dedicated British English translation (#3212)
  • added the ability to advance individual frames to the photo mode
  • added the ability to skip end game credits (#3266)
  • added the ability to hide specific game settings (#3242)
  • added the ability to cycle UI tabs with sidestep keys (#3272)
  • added the ability to skip consecutive credit images by holding the action / escape keys
  • added the ability to cycle between a list of predefined Lara poses in the photo mode
  • added a /lighting console command to let the player turn lighting system on/off
  • added an /immune console command to make Lara impervious to damage
  • added support for underwater save crystals in custom levels (#3356)
  • added an option to have dynamic lights generated by flames (Graphic options → Visuals → Fire lighting) (#3336)
  • added an option to control responsive jumping lock behaviour (Gameplay settings → Controls → Jump lock mode) (#3389)
  • added an option to display level counter in the statistics dialog (Graphic options → UI → Level counter) (#1087)
  • added an option to control playing of certain animation sound effects such as doors when underwater (Sound options → Underwater animation SFX) (#3385)
  • added an option to allow the audio to play when the game is out of focus (Sound options → Mute audio when focus lost, #3333)
  • added an option to make the quick gun equip keys also holster the active gun (Gameplay settings → UI → Quick gun keys) (#828)
  • added an option to control texture filter for UI alone (Graphic options → Rendering → UI filter)
  • added the ability to use the dev console during FMVs
  • changed statistics details mode to be placed in the UI section
  • changed controls dialog to remember the player's preferred input method
  • changed UI to show icons relevant to the chosen input method
  • changed death timer skip to only trigger with Action and Inventory keys
  • changed the examine dialog to be close-able with Look button (#3225)
  • changed some settings to be hidden when they're only applicable to specific games or custom levels (#3242)
  • changed some settings to be dimmed when they're not taking effect due to other settings (#3166)
  • changed photo mode help dialog to show icons for inputs
  • changed settings to retain their active position until exiting to title or starting a new level (#3271)
  • changed the dev console to accept compound characters (#2938)
  • changed save crystal collision to be more lenient for custom levels (#3343)
  • changed the walk-run-jump bug fix for responsive jumping to be optional (Gameplay settings → Fixes → Fix walk run jump) (#3389)
  • changed the enhanced look option to allow choosing between original TR1, original TR2 or unrestricted modes (Gameplay settings → Controls → Look mode) (#3403)
  • changed /secret give and /secret take to give or take all valid secrets when no index is specified
  • fixed several more OG texture issues (refer to README for details) (#3352)
  • fixed Lara not saying 'no' near receptacles if she doesn't carry any items (#3337, regression from 4.0)
  • fixed Lara not saying 'no' near complete receptacles (#3337, regression from 4.0)
  • fixed key items getting consumed at the start of the interaction with receptacles (#3399)
  • fixed certain commands (such as /load or /play) not working as expected while in the key use inventory screen (#3338)
  • fixed the camera resetting if Lara is looking and then draws her guns (OG behaviour retained when using restricted look mode) (#3406)
  • fixed game window getting misplaced in windowed mode between game relaunches on certain systems (#3418)
  • fixed Lara using the wrong hit animation under certain scenarios based on her hit angle (#3424)
  • fixed already playing samples not getting muted when the game window goes out of focus
  • fixed the /play command starting the level with wrong items sometimes (#3147, regression from 4.11)
  • fixed the /tp command breaking the photo mode
  • fixed the /tp command misbehaving when giving fractional coordinates
  • fixed Compass label in Gym not appearing when holding arrows during inventory spin-out (#3460)
  • improved the /tp command to orient Lara towards keyholes and doors
  • improved handling of animation sound effects when in shallow water (#3385)
  • improved performance when resizing the window
  • improved error messages for game flow and string edit mistakes to include path of the problematic file
  • removed config tool (we have ingame setting dialogs now)
  • removed the "Enable numeric keys" option (it was added when these keys were not changeable)

TR2X 1.2.2

24 Jun 22:10
78ed9e9
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Commit: 78ed9e9
Tag: 1.2.2

Changes

1.2.2 - 2025-06-24

  • fixed underwater hum not playing properly (#3305, regression from 0.10)
  • fixed game crashing when the expected resources are missing (#3310, regression from 1.2.1)
  • fixed restore default pop-up requiring all 3 water color options to be adjusted instead of just one (#3314, regression from 1.2)
  • fixed pause screen rendered without background overlay if fade effects are disabled (#3316, regression from 1.1)
  • fixed /pos command crashing when the level title is not set (regression from 1.2)

TR1X 4.12.3

24 Jun 22:09
0cd105f
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Commit: 0cd105f
Tag: 4.12.3

Changes

4.12.3 - 2025-06-24

  • fixed game crashing when the expected resources are missing (#3310, regression from 4.12.2)
  • fixed restore default pop-up requiring all 3 water color options to be adjusted instead of just one (#3314, regression from 4.12)
  • fixed pause screen rendered without background overlay if fade effects are disabled (#3316, regression from 4.11)
  • fixed /pos command crashing when the level title is not set (regression from 4.12)

TR2X 1.2.1

22 Jun 13:18
d2af68f
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Commit: d2af68f
Tag: 1.2.1

Changes

1.2.1 - 2025-06-22

  • fixed some secrets in some levels incorrectly registering by standing on specific tiles (#3280, regression from 1.2)
  • fixed movable blocks getting stuck in midair if the game is saved and loaded while they are falling (#3274)
  • fixed PS touchpad input missing an icon (#3288, regression from 4.12)
  • fixed inability to use unbind key / reset layout buttons with controllers (#3290, regression from 1.2)
  • fixed inventory ring consuming too many items under severe frame drop conditions (#3295, regression from 1.0)
  • fixed screenshots stripping accented characters (#3238)
  • fixed accented lowercase i characters retaining the superscript dot (#3298)
  • reverted the partial fix for wrong audio device reinitialization (#3251, regression from 1.2)

TR1X 4.12.2

22 Jun 13:18
fb792dd
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Commit: fb792dd
Tag: 4.12.2

Changes

4.12.2 - 2025-06-22

  • fixed depth buffer problems when closing the inventory ring with fade effects disabled (#3267, regression from 4.8)
  • fixed Lara's braid not being reflective (on Midas' hand) (#3257, regression from 4.9)
  • fixed turbo cheat causing audio desync in cutscenes (#3263)
  • fixed support for non-linear secret flags in custom levels (#3262, regression from 4.12)
  • fixed movable blocks getting stuck in midair if the game is saved and loaded while they are falling (#3274)
  • fixed PS touchpad input missing an icon (#3288, regression from 4.12)
  • fixed inability to use unbind key / reset layout buttons with controllers (#3290, regression from 4.12)
  • fixed inventory ring consuming too many items under severe frame drop conditions (#3295, regression from 4.8)
  • fixed screenshots stripping accented characters (#3238)
  • fixed accented lowercase i characters retaining the superscript dot (#3298)
  • reverted the partial fix for wrong audio device reinitialization (#3251, regression from 4.12)

TR1X 4.12.1

18 Jun 18:39
dc5cbbf
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Commit: dc5cbbf
Tag: 4.12.1

Changes

4.12.1 - 2025-06-18

  • fixed certain secrets not registering (#3252, regression from 4.12)

TR2X 1.2

17 Jun 21:57
ea1804a
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Commit: ea1804a
Tag: 1.2

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Changes:

1.2 - 2025-06-17

  • added builtin support for ingame string translations
    • changed duplicate game strings between TR1 and TR2 to be placed in a single file TRX_common_strings.json5
    • added a new setting, enable_review_markers, which display which text requires review (only available via /set)
    • added Italian translation
    • added Polish translation
    • added support for non-breaking spaces
    • fixed game crashing when trying to word-wrap unknown characters
  • added UI for all config tool settings
  • added ingame help for all settings
  • added the ability to use .avi, .mkv, .mp4, .mpeg, and .webm files for FMVs, as well as the default .rpl (#3190)
  • added support for showing key/puzzle/pickup item descriptions (examining) in the inventory (#1875)
  • added support for object name aliases; added aliases for dev commands
  • added a pickup overlay display when Lara pulls the dagger from the dragon (#1830)
  • added an option to disable Lara's braid (#3089)
  • added an option to disable the breeze effect on Lara's braid (#3090)
  • added keyboard and controller input icons to the controls settings dialog
  • added an option to continue playing music while in the inventory (#1702)
  • added an option to adjust music and ambient volume while in the inventory (#2870)
  • added a /debug console command
  • added a /secret console command for easier debugging of secrets
  • added enable_debug_pos setting that shows Lara's position in realtime (reachable via /debug)
  • added graphics effects to the savegame so they now persist on load (#2736)
  • added an option to control whether or not Lara responds to hitting a wall while wading (#3138)
  • added an option to fix the breakable floor descending glitch (#3152)
  • added an option to fix wall glitches, or to use TR1 wall glitch behaviour (#3153)
  • added an option to disable swing cancelling (#3150)
  • added an option to disable lean jumping (#3151)
  • added an option to disable smooth wall deflection when Lara comes to a stop at a wall, similar to TR1 (#3148)
  • added an option to have Lara boost forward when rolling off one-click steps, similar to TR1 (#3149)
  • added an option to toggle allowing Lara to exit from water horizontally, below, or climbing out onto non-standable slopes (#3154)
  • added an option to toggle random enemy initial angle adjustment (#3129)
  • added an option to prevent Lara targeting allies, either with weapons or the skidoo (#3012)
  • added an option to alter Lara's HP for the beginning of each level (#3179)
  • added an option to not restore Lara's HP at the beginning of each level (#3179)
  • added an option to configure how many shots Lara can take with the harpoon gun before reloading, including disabling reloading altogether (#3057)
  • changed logs format to include timestamps
  • changed the music track slot limit from 64 to 1024 (#3101)
  • ⚠️ changed the music track behaviour to no longer shift track numbers (#3100)
    • if playing original levels, make sure to update the game flow and injection files from this release
    • if building levels, use track numbers that correspond to the file names; previously built levels will need to be manually adjusted
  • changed the maximum number of 2D static mesh slots (room sprites) from 50 to 256 (#3200)
  • changed sound and music volumes to be displayed as percentage instead of 0-10
  • changed the /tp command to align Lara to switches and pickups
  • changed the /set command to accept -, which will restore the given setting to its default state
  • changed the graphic settings dialog to use tabs
  • changed the setting dialogs to respect the UI wraparound setting
  • changed the combat end logic (used in Home Sweet Home) to allow using any regular enemy type aside from the boss
  • changed the rotation of some pickups in The Golden Mask to better suit the 3D pickups option (#1973)
  • changed text kerning to a smaller value
  • fixed a missing collapsible tile trigger in The Cold War room 82 (#3058)
  • fixed missing sound effects for collapsible tiles in Opera House, The Deck and Catacombs of the Talion (#2262, #2872, #3087)
  • fixed texture and visibility issues with the skyboxes in The Cold War and Kingdom (#3056)
  • fixed the same boss item always being selected in Home Sweet Home, regardless of Lara's proximity (#3062)
  • fixed transparent eyes on Lara's model in the gym and Home Sweet Home levels (#3072)
  • fixed transparent eyes on the wolf model in Furnace of the Gods (#3073)
  • fixed Lara getting stuck in her hit animation if she is hit while using an airlock door, the detonator or the gong (#3092)
  • fixed Lara behaving erratically if she is killed while hanging from a ledge (#3134)
  • fixed Lara's health bar showing in the Home Sweet Home shower cutscene (#1564)
  • fixed Lara dropping flares after certain special animations, such as pulling the dagger from the dragon (#3084, regression from 1.1)
  • fixed unbind key option being available when it shouldn't (#3111, regression from 1.1)
  • fixed the sizer option accepting values above 1 which made no sense (#3123, regression from 1.0)
  • fixed a rare crash when editing certain dev console history entries (#2913, regression from 1.0)
  • fixed Lara's health bar showing at the start of cutscenes (#3182, regression from 1.1)
  • fixed scaler/sizer options not working under some circumstances (#3240, regression from 0.7)
  • fixed broken playback of mono music tracks (regression from 0.2)
  • fixed hot-plugging certain audio devices causing glitchy playback (partial fix; regression from 0.2)
  • fixed stats dialog reserving too much space for extra secrets (#3237, regression from 1.0)
  • fixed logging not outputting anything on Windows terminals
  • fixed /kill all command softlocking the game in Home Sweet Home
  • improved word wrapping algorithm in the dev console
  • improved the dev console commands documentation

TR1X 4.12

17 Jun 21:57
ea1804a
5D39
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Commit: ea1804a
Tag: 4.12

Video preview:

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Changes:

4.12 - 2025-06-17

  • added builtin support for ingame string translations
    • changed duplicate game strings between TR1 and TR2 to be placed in a single file TRX_common_strings.json5
    • added a new setting, enable_review_markers, which display which text requires review (only available via /set)
    • added Italian translation
    • added Polish translation
    • added support for non-breaking spaces
    • fixed game crashing when trying to word-wrap unknown characters
  • added UI for all config tool settings
  • added ingame help for all settings
  • added support for object name aliases; added aliases for dev commands
  • added an optional breeze effect for Lara's braid in appropriate outside rooms (#3090)
  • added keyboard and controller input icons to the controls settings dialog
  • added an option to adjust music and ambient volume while in inventory
  • added a /secret console command for easier debugging of secrets
  • added enable_debug_pos setting that shows Lara's position in realtime (reachable via /debug, fine-tuned /set)
  • added an option to control whether or not Lara responds to hitting a wall while wading (#3138)
  • added an option for smooth wall deflection when Lara comes to a stop at a wall, similar to TR2 (#3148)
  • added an option to fix the step glitch where Lara can be pushed into walls (#3148)
  • added an option to have Lara always roll off one-click steps rather than boosting forward (#3149)
  • added an option to toggle allowing Lara to exit from water horizontally, below, or climbing out onto non-standable slopes (#3154)
  • added an option to toggle random enemy initial angle adjustment (#3129)
  • changed the maximum number of 2D static mesh slots (room sprites) from 50 to 256 (#3200)
  • changed the wall glitch config option to a selection of being fixed, using TR1 behaviour or TR2 behaviour (#3153)
  • changed sound and music volumes to be displayed as percentage instead of 0-10
  • changed the graphic settings dialog to use tabs
  • changed the setting dialogs to respect the UI wraparound setting
  • changed the /tp command to align Lara to switches and pickups
  • changed the /set command to accept -, which will restore the given setting to its default state
  • changed the music track slot limit from 64 to 1024 (#3101)
  • changed text kerning to a smaller value
  • changed the underwater music volume setting to separate ambient and music volume sliders
  • changed logs format to include timestamps
  • fixed a game crash in custom levels if centaur statues exploded without having centaur objects in the level file (#3155)
  • fixed being unable to re-purpose some gym music tracks in custom levels (#3164)
  • fixed Lara not catching fire after reloading a save made when she was on fire and enhanced saves are disabled (applies to new saves only) (#3157)
  • fixed 3D pickups misplacing or hiding UI elements with render mode set to window size and the game windowed (#3067, regression from 4.10)
  • fixed the /play command crashing when the game has only ATI saves (#3137, regression from 4.10)
  • fixed the /play command taking resume information from the highlighted slot (#3137, regression from 4.10)
  • fixed text glyphs having cut off right and bottom borders (regression from 4.7)
  • fixed unbind key option being available when it shouldn't (#3111, regression from 4.11)
  • fixed not saving screen resolution (regression from 4.11)
  • fixed vertical FOV option not working properly (#3120, regression from 4.10)
  • fixed Lara's position on a ledge after grabbing it extremely late (#3132, regression from 2.2.1)
  • fixed a rare crash when editing certain dev console history entries (#2913, regression from 4.10)
  • fixed a desync in the Vilcabamba demo if the wall glitch fix option was enabled (#3172, regression from 1.3)
  • fixed demos being affected if Lara's starting HP has been altered (#3180, regression from 2.6)
  • fixed Lara's health bar showing at the start of cutscenes (#3182, regression from 4.11)
  • fixed broken playback of mono music tracks (regression from 2.0)
  • fixed hot-plugging certain audio devices causing glitchy playback (partial fix; regression from 2.0)
  • fixed being unable to toggle fullscreen mode during FMV sequences (#3188, regression from 4.6)
  • fixed examine hint text lingering on screen when moving to a different item in the inventory (#3228, regression from 4.8)
  • fixed controls settings dialog missing trapezoid filter option (#3246, regression from 4.9)
  • fixed logging not outputting anything on Windows terminals
  • improved the teleport cheat if used when Lara is in a special animation, such as grabbing the Scion
  • improved the dev console commands documentation
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